HLSL compiler emit the error message "warning X4000: use of potentially uninitialized variable" with the following code:
float4 GetPixelColorFromRawImage(
in ByteAddressBuffer Source,
in uint2 SourceSize,
in uint2 XY)
{
// Check if within range
if (any(XY >= SourceSize))
return float4(0.5, 0.0, 0.0, 1.0); // <<<==== WARNING HERE
if (BytesPerPixel == 3) {
// 24 bits RGB color image
uint4 RGBA = GetPixelRGBAFromRawImage(Source, SourceSize, XY);
return float4(RGBA.r / 256.0,
RGBA.g / 256.0,
RGBA.b / 256.0,
RGBA.a / 256.0);
}
else if (BytesPerPixel == 2) {
// 16 bit grayscale image
uint Gray1 = GetPixel16BitGrayFromRawImage(Source, SourceSize, XY);
uint Gray2 = GetByteFromUInt(LUT16.Load(Gray1 & (~3)), Gray1 & 3);
float Gray3 = (float)Gray2 / 256.0;
return float4(Gray3, Gray3, Gray3, 1.0);
}
else {
return float4(0.0, 0.0, 0.0, 1.0);
}
}
I don't understand that warning. There is no variable at all used in the offending line!
Any help appreciated.