我在 C# 中实现 2-3 树插入方法时遇到问题。我有工作 B 树的简单实现,在此基础上我需要为 2-3 树创建插入方法。我观看了 2-3 树如何工作的视频,但我不知道如何在代码中实现它。
任何人都可以帮助我编辑此代码并将其用于 2-3 树。
这是我拥有的 B-tree 的代码:
void Main()
{
BTree bTree = new BTree(4);
foreach (int key in new[] { 4, 6, 8, 3, 9, 1, 11, 12, 14, 17, 5, 20, 25})
{
bTree.Insert(key);
}
}
public class BTree
{
private Node root;
private int minDegree;
private class Node
{
int minDegree;
public Node[] Children { get; set; }
public int[] Keys { get; set; }
public bool IsLeaf { get; set; }
public int Size { get; set; }
public Node(int degree)
{
minDegree = degree;
Keys = new int[(2 * degree) - 1];
Children = new Node[2 * degree];
}
}
public BTree(int minDegree)
{
if (minDegree < 2)
{
throw new Exception("B tree degree must be at least 2");
}
this.minDegree = minDegree;
root = new Node(minDegree);
root.IsLeaf = true;
}
public void Insert(int value)
{
InsertNode(root, value);
}
private void InsertNode(Node current, int value)
{
Node temp = root;
if (current.Size == (2 * minDegree) - 1)
{
Node newRoot = new Node(minDegree);
root = newRoot;
newRoot.IsLeaf = false;
newRoot.Size = 0;
newRoot.Children[0] = temp;
SplitChild(newRoot, 0);
InsertNonFull(newRoot, value);
}
else
{
InsertNonFull(current, value);
}
}
private void InsertNonFull(Node current, int value)
{
int i = current.Size - 1;
if (current.IsLeaf)
{
while (i >= 0 && value < current.Keys[i])
{
current.Keys[i + 1] = current.Keys[i];
i -= 1;
}
current.Keys[i + 1] = value;
current.Size += 1;
}
else
{
while (i >= 0 && value < current.Keys[i])
{
i -= 1;
}
i += 1;
if (current.Children[i].Size == (2 * minDegree) - 1)
{
SplitChild(current, i);
if (value > current.Keys[i])
{
i += 1;
}
}
InsertNonFull(current.Children[i], value);
}
}
private void SplitChild(Node nonFullParent, int indexOfFullChild)
{
Node newNode = new Node(minDegree);
Node fullChild = nonFullParent.Children[indexOfFullChild];
newNode.IsLeaf = fullChild.IsLeaf;
newNode.Size = minDegree - 1;
for (int i = 0; i < minDegree - 1; i++)
{
newNode.Keys[i] = fullChild.Keys[i + minDegree];
}
if (!fullChild.IsLeaf)
{
for (int i = 0; i < minDegree; i++)
{
newNode.Children[i] = fullChild.Children[i + minDegree];
}
}
fullChild.Size = minDegree - 1;
for (int i = nonFullParent.Size; i == indexOfFullChild + 1; i--)
{
nonFullParent.Children[i + 1] = nonFullParent.Children[i];
}
nonFullParent.Children[indexOfFullChild + 1] = newNode;
for (int i = nonFullParent.Size; i == indexOfFullChild; i--)
{
nonFullParent.Keys[i + 1] = nonFullParent.Keys[i];
}
nonFullParent.Keys[indexOfFullChild] = fullChild.Keys[minDegree - 1];
nonFullParent.Size = nonFullParent.Size + 1;
}
public bool Find(int value)
{
Node result = FindNode(root, value);
if (result != null)
{
return true;
}
return false;
}
private Node FindNode(Node current, int value)
{
Node temp = current;
int i = 0;
while (i <= current.Size - 1 && value > current.Keys[i])
{
i++;
}
if (i <= current.Size - 1 && value == current.Keys[i])
{
return current;
}
else if (current.IsLeaf)
{
return null;
}
else
{
return FindNode(current.Children[i], value);
}
}
}