如何通过调用 Windows“复制文件”对话框来复制文件?
SHFileOperation
似乎是一种选择,但它在我们的流程中。
顺便问一下,SHFileOperation
有GUI界面吗?它与 Windows 复制对话框完全相同吗?
如何通过调用 Windows“复制文件”对话框来复制文件?
SHFileOperation
似乎是一种选择,但它在我们的流程中。
顺便问一下,SHFileOperation
有GUI界面吗?它与 Windows 复制对话框完全相同吗?
是的,这就是该SHFileOperation
功能的设计目的。它接受一个SHFILEOPSTRUCT
结构作为其唯一参数,您可以使用它来指定所需的选项。
但是,它已在 Windows Vista 和更高版本中被替换为该IFileOperation
界面。
是的。SHFileOperation
您可以按照此处的示例进行pinvoke :
using System;
using System.Windows;
using System.Runtime.InteropServices;
namespace WpfApplication2
{
public class InteropSHFileOperation
{
public enum FO_Func : uint
{
FO_MOVE = 0x0001,
FO_COPY = 0x0002,
FO_DELETE = 0x0003,
FO_RENAME = 0x0004,
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode, Pack = 2)]
struct SHFILEOPSTRUCT
{
public IntPtr hwnd;
public FO_Func wFunc;
[MarshalAs(UnmanagedType.LPWStr)]
public string pFrom;
[MarshalAs(UnmanagedType.LPWStr)]
public string pTo;
public ushort fFlags;
[MarshalAs(UnmanagedType.Bool)]
public bool fAnyOperationsAborted;
public IntPtr hNameMappings;
[MarshalAs(UnmanagedType.LPWStr)]
public string lpszProgressTitle;
}
[DllImport("shell32.dll", CharSet = CharSet.Unicode)]
static extern int SHFileOperation([In, Out] ref SHFILEOPSTRUCT lpFileOp);
private SHFILEOPSTRUCT _ShFile;
public FILEOP_FLAGS fFlags;
public IntPtr hwnd
{
set
{
this._ShFile.hwnd = value;
}
}
public FO_Func wFunc
{
set
{
this._ShFile.wFunc = value;
}
}
public string pFrom
{
set
{
this._ShFile.pFrom = value + '\0' + '\0';
}
}
public string pTo
{
set
{
this._ShFile.pTo = value + '\0' + '\0';
}
}
public bool fAnyOperationsAborted
{
set
{
this._ShFile.fAnyOperationsAborted = value;
}
}
public IntPtr hNameMappings
{
set
{
this._ShFile.hNameMappings = value;
}
}
public string lpszProgressTitle
{
set
{
this._ShFile.lpszProgressTitle = value + '\0';
}
}
public InteropSHFileOperation()
{
this.fFlags = new FILEOP_FLAGS();
this._ShFile = new SHFILEOPSTRUCT();
this._ShFile.hwnd = IntPtr.Zero;
this._ShFile.wFunc = FO_Func.FO_COPY;
this._ShFile.pFrom = "";
this._ShFile.pTo = "";
this._ShFile.fAnyOperationsAborted = false;
this._ShFile.hNameMappings = IntPtr.Zero;
this._ShFile.lpszProgressTitle = "";
}
public bool Execute()
{
this._ShFile.fFlags = this.fFlags.Flag;
return SHFileOperation(ref this._ShFile) == 0;//true if no errors
}
public class FILEOP_FLAGS
{
[Flags]
private enum FILEOP_FLAGS_ENUM : ushort
{
FOF_MULTIDESTFILES = 0x0001,
FOF_CONFIRMMOUSE = 0x0002,
FOF_SILENT = 0x0004, // don't create progress/report
FOF_RENAMEONCOLLISION = 0x0008,
FOF_NOCONFIRMATION = 0x0010, // Don't prompt the user.
FOF_WANTMAPPINGHANDLE = 0x0020, // Fill in SHFILEOPSTRUCT.hNameMappings
// Must be freed using SHFreeNameMappings
FOF_ALLOWUNDO = 0x0040,
FOF_FILESONLY = 0x0080, // on *.*, do only files
FOF_SIMPLEPROGRESS = 0x0100, // means don't show names of files
FOF_NOCONFIRMMKDIR = 0x0200, // don't confirm making any needed dirs
FOF_NOERRORUI = 0x0400, // don't put up error UI
FOF_NOCOPYSECURITYATTRIBS = 0x0800, // dont copy NT file Security Attributes
FOF_NORECURSION = 0x1000, // don't recurse into directories.
FOF_NO_CONNECTED_ELEMENTS = 0x2000, // don't operate on connected elements.
FOF_WANTNUKEWARNING = 0x4000, // during delete operation, warn if nuking instead of recycling (partially overrides FOF_NOCONFIRMATION)
FOF_NORECURSEREPARSE = 0x8000, // treat reparse points as objects, not containers
}
public bool FOF_MULTIDESTFILES = false;
public bool FOF_CONFIRMMOUSE = false;
public bool FOF_SILENT = false;
public bool FOF_RENAMEONCOLLISION = false;
public bool FOF_NOCONFIRMATION = false;
public bool FOF_WANTMAPPINGHANDLE = false;
public bool FOF_ALLOWUNDO = false;
public bool FOF_FILESONLY = false;
public bool FOF_SIMPLEPROGRESS = false;
public bool FOF_NOCONFIRMMKDIR = false;
public bool FOF_NOERRORUI = false;
public bool FOF_NOCOPYSECURITYATTRIBS = false;
public bool FOF_NORECURSION = false;
public bool FOF_NO_CONNECTED_ELEMENTS = false;
public bool FOF_WANTNUKEWARNING = false;
public bool FOF_NORECURSEREPARSE = false;
public ushort Flag
{
get
{
ushort ReturnValue = 0;
if (this.FOF_MULTIDESTFILES)
ReturnValue |= (ushort)FILEOP_FLAGS_ENUM.FOF_MULTIDESTFILES;
if (this.FOF_CONFIRMMOUSE)
ReturnValue |= (ushort)FILEOP_FLAGS_ENUM.FOF_CONFIRMMOUSE;
if (this.FOF_SILENT)
ReturnValue |= (ushort)FILEOP_FLAGS_ENUM.FOF_SILENT;
if (this.FOF_RENAMEONCOLLISION)
ReturnValue |= (ushort)FILEOP_FLAGS_ENUM.FOF_RENAMEONCOLLISION;
if (this.FOF_NOCONFIRMATION)
ReturnValue |= (ushort)FILEOP_FLAGS_ENUM.FOF_NOCONFIRMATION;
if (this.FOF_WANTMAPPINGHANDLE)
ReturnValue |= (ushort)FILEOP_FLAGS_ENUM.FOF_WANTMAPPINGHANDLE;
if (this.FOF_ALLOWUNDO)
ReturnValue |= (ushort)FILEOP_FLAGS_ENUM.FOF_ALLOWUNDO;
if (this.FOF_FILESONLY)
ReturnValue |= (ushort)FILEOP_FLAGS_ENUM.FOF_FILESONLY;
if (this.FOF_SIMPLEPROGRESS)
ReturnValue |= (ushort)FILEOP_FLAGS_ENUM.FOF_SIMPLEPROGRESS;
if (this.FOF_NOCONFIRMMKDIR)
ReturnValue |= (ushort)FILEOP_FLAGS_ENUM.FOF_NOCONFIRMMKDIR;
if (this.FOF_NOERRORUI)
ReturnValue |= (ushort)FILEOP_FLAGS_ENUM.FOF_NOERRORUI;
if (this.FOF_NOCOPYSECURITYATTRIBS)
ReturnValue |= (ushort)FILEOP_FLAGS_ENUM.FOF_NOCOPYSECURITYATTRIBS;
if (this.FOF_NORECURSION)
ReturnValue |= (ushort)FILEOP_FLAGS_ENUM.FOF_NORECURSION;
if (this.FOF_NO_CONNECTED_ELEMENTS)
ReturnValue |= (ushort)FILEOP_FLAGS_ENUM.FOF_NO_CONNECTED_ELEMENTS;
if (this.FOF_WANTNUKEWARNING)
ReturnValue |= (ushort)FILEOP_FLAGS_ENUM.FOF_WANTNUKEWARNING;
if (this.FOF_NORECURSEREPARSE)
ReturnValue |= (ushort)FILEOP_FLAGS_ENUM.FOF_NORECURSEREPARSE;
return ReturnValue;
}
}
}
}
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void ButtonBase_OnClick(object sender, RoutedEventArgs e)
{
var fileOp = new InteropSHFileOperation();
fileOp.pFrom = @"c:\git\WinRTXamlToolkit";
fileOp.pTo = @"C:\tmp";
fileOp.wFunc = InteropSHFileOperation.FO_Func.FO_COPY;
fileOp.Execute();
}
}
}
是的,SHFileOperation
为相应的文件操作显示默认的 shell 对话框,当你调用它时你可以控制它。