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我正在制作一个简单的游戏。我正在用枪击球。当子弹与球碰撞时,它应该会发出声音。我是否这样做但在声音效果期间我的游戏会暂停一段时间。我不想要保持声音效果。下面是声音效果的代码。
PlaySound("Data/Die.wav", NULL, SND_SYNC); // Play The Death Sound
SND_ASYNC不使用SND_SYNC
SND_ASYNC
SND_SYNC