navigationController?.setViewControllers
工作延迟override func viewDidAppear(
,在其他情况下,它工作正常。
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
print(self.navigationController?.children)
print(self.navigationController?.viewControllers)
var array = self.navigationController?.children
array!.insert(ViewController(), at: array!.count - 1)
navigationController?.setViewControllers(array!, animated: false)
print(self.navigationController?.viewControllers)
}
它打印:
Optional([<One.ViewController: 0x7f9a1b4021e0>, <One.TwoViewController: 0x7f9a1b40e320>])
Optional([<One.ViewController: 0x7f9a1b4021e0>, <One.TwoViewController: 0x7f9a1b40e320>])
Optional([<One.ViewController: 0x7f9a1b4021e0>, <One.TwoViewController: 0x7f9a1b40e320>])
在其他情况下,它工作正常。就像一个按钮点击。
@IBAction func back(_ sender: Any) {
print(self.navigationController?.children)
print(self.navigationController?.viewControllers)
var array = self.navigationController?.children
array!.insert(ViewController(), at: array!.count - 1)
navigationController?.setViewControllers(array!, animated: false)
print(self.navigationController?.viewControllers)
}
Optional([<One.ViewController: 0x7f9a1b4021e0>, <One.ViewController: 0x7f9a1b520dc0>, <One.TwoViewController: 0x7f9a1b40e320>])
Optional([<One.ViewController: 0x7f9a1b4021e0>, <One.ViewController: 0x7f9a1b520dc0>, <One.TwoViewController: 0x7f9a1b40e320>])
Optional([<One.ViewController: 0x7f9a1b4021e0>, <One.ViewController: 0x7f9a1b520dc0>, <One.ViewController: 0x7f9a1b40cd10>, <One.TwoViewController: 0x7f9a1b40e320>])
它按预期工作。
这两种方法一个接一个地起作用。
我认为navigationController?.setViewControllers
可以工作override func viewDidAppear(
,有点延迟。
机制是什么?