我有一个小部件,它分为两个子小部件。一个显示图片,另一个提供编辑图片的选项。图片子控件的水平空间应该是编辑子控件的 5 倍。我在网格布局中指定了这个约束。但是,一旦我将 QGraphicsScene(和视图)添加到编辑子小部件,约束就会被忽略。
我尝试了几种尺寸策略,但它们都没有达到我想要的效果,但是我对使用这些策略并没有太多经验。
class MapWidget(QWidget):
""" Widget that renders the map and displays properties """
def __init__(self, main_gui, parent=None):
super().__init__(parent=parent)
self.main_gui = main_gui
# (Re-)Build the ui
self.layout = QGridLayout()
self.setLayout(self.layout)
self.map_scene = QGraphicsScene()
self.map_scene_view = QGraphicsView()
self.map_scene_view.setViewport(QGLWidget())
self.map_scene_view.setScene(self.map_scene)
self.layout.addWidget(self.map_scene_view, 1, 1, 5, 1)
blocks_container = QVBoxLayout()
self.layout.addLayout(blocks_container, 1, 2, 1, 1)
"""
Here I add other widgets to the blocks_container,
however none of those causes problems
"""
# As soon as I also add this group, both widgets have the same size
group_blocks = QGroupBox('Blocks')
self.blocks_scene = QGraphicsScene()
self.blocks_scene_view = QGraphicsView()
self.blocks_scene_view.setViewport(QGLWidget())
self.blocks_scene_view.setScene(self.blocks_scene)
group_blocks_layout = QHBoxLayout()
group_blocks.setLayout(group_blocks_layout)
group_blocks_layout.addWidget(self.blocks_scene_view)
blocks_container.addWidget(group_blocks)
两个小部件的比例不是 5/6 和 1/6,而是共享相同的大小,这使得图片看起来很小,而编辑小部件太大。此外,一旦我删除了“group_blocks”小部件,编辑子小部件就会再次具有适当的大小。为简单起见,我因此排除了它包含的所有其他小部件。