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我需要在传送到特定区域时调用一个函数。我如何使用 VRTK 和统一来实现这一点。
VRTK_HeadsetCollision
脚本用法:将VRTK_HeadsetCollision脚本放置在任何活动场景游戏对象上。
除此之外,它几乎是一个简单的触发对撞机工作流程