在我的应用程序中,我通过在 newAppDelegate.m 中编写此代码将 .gif 文件拆分为帧(以显示动画飞溅)来显示动画
但是当我运行我的应用程序而不是动画时,白屏即将到来,并且在 5 秒延迟后应用程序启动。
- (void)applicationDidFinishLaunching:(UIApplication *)application
{
window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Array to hold jpg images
imageArray = [[NSMutableArray alloc] initWithCapacity:IMAGE_COUNT];
// Build array of images, cycling through image names
imageArray = [NSMutableArray arrayWithObjects: [UIImage imageNamed:@"f1.jpg"], [UIImage imageNamed:@"f2.jpg"], [UIImage imageNamed:@"f3.jpg"], [UIImage imageNamed:@"f4.jpg"], [UIImage imageNamed:@"f5.jpg"], [UIImage imageNamed:@"f6.jpg"], nil];
NSLog(@"total image:%d", imageArray.count);
// Animated images - centered on screen
animatedImages = [[UIImageView alloc]
initWithFrame:CGRectMake(
(SCREEN_WIDTH / 2) - (IMAGE_WIDTH / 2),
(SCREEN_HEIGHT / 2) - (IMAGE_HEIGHT / 2) + STATUS_BAR_HEIGHT,
IMAGE_WIDTH, IMAGE_HEIGHT)];
animatedImages.animationImages = [NSArray arrayWithArray:imageArray];
// One cycle through all the images takes 1.5 seconds
animatedImages.animationDuration =1;
// Repeat forever
animatedImages.animationRepeatCount = -1;
// Add subview and make window visible
[window addSubview:animatedImages];
[window setBackgroundColor:[UIColor blackColor]];
[window makeKeyAndVisible];
// Start it up
[animatedImages startAnimating];
// Wait 5 seconds, then stop animation
[self performSelector:@selector(stopAnimation) withObject:nil afterDelay:5.0];
}
- (void)stopAnimation
{
[animatedImages stopAnimating];
[window addSubview:viewController.view];
[window makeKeyAndVisible];
}