我使用下面的代码来测量读取内存映射文件的大型顺序读取与仅调用之间的性能差异ReadFile
:
HANDLE hFile = CreateFile(_T("D:\\LARGE_ENOUGH_FILE"),
FILE_READ_DATA, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING,
FILE_FLAG_NO_BUFFERING, NULL);
__try
{
const size_t TO_READ = 32 * 1024 * 1024;
char sum = 0;
#if TEST_READ_FILE
DWORD start = GetTickCount();
char* p = (char*)malloc(TO_READ);
DWORD nw;
ReadFile(hFile, p, TO_READ, &nw, NULL);
#else
HANDLE hMapping = CreateFileMapping(hFile, NULL, PAGE_READONLY,
0, 0, NULL);
const char* const p = (const char*)MapViewOfFile(hMapping,
FILE_MAP_READ, 0, 0, 0);
DWORD start = GetTickCount();
#endif
for (size_t i = 0; i < TO_READ; i++)
{
sum += p[i]; // Do something kind of trivial...
}
DWORD end = GetTickCount();
_tprintf(_T("Elapsed: %u"), end - start);
}
__finally { CloseHandle(hFile); }
(我只是更改了值TEST_READ_FILE
来更改测试。)
令我惊讶的ReadFile
是,速度慢了约 20%!为什么?