I'm working on a 3D game project with a bunch of people. The project runs fine on all of their machines but mine. On my computer the skybox texture intermittently disappears and the rendering goes awfully bad.
We've all been working on Windows XP with Visual Studio 2008, and the only significant difference between my machine and my co-workers is that my computer has a Nvidia 9400 GT graphics card, which, I guess, is the thing to blame.
Here's a screenshot, skybox-less. Is there any setting in OpenGL or the Nvidia video manager that I can tweak to avoid this?