I am currently working at a 2D endless runner in SpriteKit. I create new Level sequences using the Scene Editor and then add them as a SKReferenceNode to the main scene.
The problem is, that I need to get the position of the single nodes inside of the SKReferenceNode, but the ones I get, are relative to the SKReferenceNodes coordinate system and not the main one.
How can I get the position of the nodes relative to the main scene?