4

我正在尝试CMSampleBuffer从相机输出转换为vImage稍后应用一些处理。不幸的是,即使没有任何进一步的编辑,我从缓冲区获得的帧颜色也错误:

当前实现的示例图像

实施(不考虑内存管理和错误):

配置视频输出设备:

    videoDataOutput = AVCaptureVideoDataOutput()
    videoDataOutput.videoSettings = [String(kCVPixelBufferPixelFormatTypeKey): kCVPixelFormatType_32BGRA]
    videoDataOutput.alwaysDiscardsLateVideoFrames = true
    videoDataOutput.setSampleBufferDelegate(self, queue: captureQueue)
    videoConnection = videoDataOutput.connection(withMediaType:  AVMediaTypeVideo)

    captureSession.sessionPreset = AVCaptureSessionPreset1280x720

    let videoDevice = AVCaptureDevice.defaultDevice(withMediaType:  AVMediaTypeVideo)
    guard let videoDeviceInput = try? AVCaptureDeviceInput(device: videoDevice) else {
        return
    }

vImageCASampleBuffer从相机接收到的创建:

   // Convert `CASampleBuffer` to `CVImageBuffer`
    guard let pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer) else { return }

    var buffer: vImage_Buffer = vImage_Buffer()
    buffer.data = CVPixelBufferGetBaseAddress(pixelBuffer)
    buffer.rowBytes = CVPixelBufferGetBytesPerRow(pixelBuffer)
    buffer.width = vImagePixelCount(CVPixelBufferGetWidth(pixelBuffer))
    buffer.height = vImagePixelCount(CVPixelBufferGetHeight(pixelBuffer))

    let vformat = vImageCVImageFormat_CreateWithCVPixelBuffer(pixelBuffer)
    let bitmapInfo:CGBitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.last.rawValue | CGBitmapInfo.byteOrder32Little.rawValue)

    var cgFormat = vImage_CGImageFormat(bitsPerComponent: 8,
                                        bitsPerPixel: 32,
                                        colorSpace: nil,
                                        bitmapInfo: bitmapInfo,
                                        version: 0,
                                        decode: nil,
                                        renderingIntent: .defaultIntent)

     // Create vImage
     vImageBuffer_InitWithCVPixelBuffer(&buffer, &cgFormat, pixelBuffer, vformat!.takeRetainedValue(), cgColor, vImage_Flags(kvImageNoFlags))

将缓冲区转换为 UIImage:

为了测试 CVPixelBuffer 被导出到 UIImage,但将其添加到视频缓冲区具有相同的结果。

var dstPixelBuffer: CVPixelBuffer?

    let status = CVPixelBufferCreateWithBytes(nil, Int(buffer.width), Int(buffer.height),
                                              kCVPixelFormatType_32BGRA, buffer.data,
                                              Int(buffer.rowBytes), releaseCallback,
                                              nil, nil, &dstPixelBuffer)

    let destCGImage = vImageCreateCGImageFromBuffer(&buffer, &cgFormat, nil, nil, numericCast(kvImageNoFlags), nil)?.takeRetainedValue()

    // create a UIImage
    let exportedImage = destCGImage.flatMap { UIImage(cgImage: $0, scale: 0.0, orientation: UIImageOrientation.right) }

    DispatchQueue.main.async {
        self.previewView.image = exportedImage
    }
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2 回答 2

1

尝试在 CV 图像格式上设置色彩空间:

    let vformat = vImageCVImageFormat_CreateWithCVPixelBuffer(pixelBuffer).takeRetainedValue()

    vImageCVImageFormat_SetColorSpace(vformat,
                                      CGColorSpaceCreateDeviceRGB())

...并更新您的调用以vImageBuffer_InitWithCVPixelBuffer反映vformat现在是托管参考的事实:

    let error = vImageBuffer_InitWithCVPixelBuffer(&buffer, &cgFormat, pixelBuffer, vformat, nil, vImage_Flags(kvImageNoFlags))

最后,您可以删除以下行,vImageBuffer_InitWithCVPixelBuffer为您完成这项工作:

//        buffer.data = CVPixelBufferGetBaseAddress(pixelBuffer)
//        buffer.rowBytes = CVPixelBufferGetBytesPerRow(pixelBuffer)
//        buffer.width = vImagePixelCount(CVPixelBufferGetWidth(pixelBuffer))
//        buffer.height = vImagePixelCount(CVPixelBufferGetHeight(pixelBuffer))

请注意,您不需要锁定 Core Video 像素缓冲区,如果您检查 headerdoc,它会说“在调用此函数之前没有必要锁定 CVPixelBuffer”。

于 2018-01-11T15:51:58.507 回答
0

调用vImageBuffer_InitWithCVPixelBuffer正在执行修改您的vImage_BufferCVPixelBuffer的内容,这有点顽皮,因为在您的(链接的)代码中,您承诺在您说的时候不会修改像素

CVPixelBufferLockBaseAddress(pixelBuffer, .readOnly)

为 BGRA8888初始化的正确方法是 alpha first,32bit little endian,这并不明显,但在 vImage_Utilities.hCGBitmapInfo的头文件中有所介绍:vImage_CGImageFormat

let bitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.first.rawValue | CGImageByteOrderInfo.order32Little.rawValue)

我不明白为什么vImageBuffer_InitWithCVPixelBuffer要修改您的缓冲区,因为cgFormat( desiredFormat) 应该匹配vformat,尽管记录了修改缓冲区,所以也许您应该先复制数据。

于 2017-09-11T12:44:38.203 回答