我在尝试添加我的整数信号并尝试在我的段上对其进行解码时遇到问题。顺便说一句,我们的项目是尝试在单击一个开关时显示增量值。有 3 个开关(swA、swB、swC)。最初,所有 3 个段都是 0,0,0 如果单击 switchA,它将显示 = 1,0,0 然后.. 如果单击 switchC,它将显示 = 1,0,2 然后.. 如果单击 switchB,然后它将显示= 1,3,2..如果您单击switchC,它将显示= 1,3,4
所以算法是这样的。我的问题是加法部分。我的解码器代码很好,但点击时我的序列会跳+4、+2、+8。我认为我的问题出在我的加法算法上,或者我不确定它可能出在我的分频上。
library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
use IEEE.STD_LOGIC_ARITH.ALL;
use IEEE.STD_LOGIC_UNSIGNED.ALL;
entity SwitchCounterModule is
port( SegmentIndicator: inout STD_LOGIC_VECTOR(6 downto 0);
SegmentA : inout STD_LOGIC_VECTOR(6 downto 0);
SegmentB : inout STD_LOGIC_VECTOR(6 downto 0);
SegmentC : inout STD_LOGIC_VECTOR(6 downto 0);
SwitchA : in STD_LOGIC;
SwitchB : in STD_LOGIC;
SwitchC : in STD_LOGIC);
end SwitchCounterModule;
architecture Behavioral of SwitchCounterModule is
signal counter :std_logic_vector(3 downto 0);
signal sumOut1: integer;
begin
process(sumOut1)
begin
sumOut1<=5;
if SwitchA = '1' then
SegmentIndicator <= "0001000"; --A
sumOut1 <= sumOut1 +1;
if(sumOut1>9)then
sumOut1<= 0;
case sumOut1 is
when 0 => SegmentA <="1000000"; -- '0'
when 1 => SegmentA <="1111001"; -- '1'
when 2 => SegmentA <="0100100"; -- '2'
when 3 => SegmentA <="0110000"; -- '3'
when 4 => SegmentA <="0011001"; -- '4'
when 5 => SegmentA <="0010010"; -- '5'
when 6 => SegmentA <="0000010"; -- '6'
when 7 => SegmentA <="1111000"; -- '7'
when 8 => SegmentA <="0000000"; -- '8'
when others => SegmentA <="0010000"; -- '9'
end case;
else
case sumOut1 is
when 0 => SegmentA <="1000000"; -- '0'
when 1 => SegmentA <="1111001"; -- '1'
when 2 => SegmentA <="0100100"; -- '2'
when 3 => SegmentA <="0110000"; -- '3'
when 4 => SegmentA <="0011001"; -- '4'
when 5 => SegmentA <="0010010"; -- '5'
when 6 => SegmentA <="0000010"; -- '6'
when 7 => SegmentA <="1111000"; -- '7'
when 8 => SegmentA <="0000000"; -- '8'
when others => SegmentA <="0010000"; -- '9'
end case;
end if;
elsif SwitchB = '1' then
SegmentIndicator <= "0000011"; --B
sumOut1 <= sumOut1 +1;
if(sumOut1=10)then
sumOut1<= 0;
case sumOut1 is
when 0 => SegmentB <="1000000"; -- '0'
when 1 => SegmentB <="1111001"; -- '1'
when 2 => SegmentB <="0100100"; -- '2'
when 3 => SegmentB <="0110000"; -- '3'
when 4 => SegmentB <="0011001"; -- '4'
when 5 => SegmentB <="0010010"; -- '5'
when 6 => SegmentB <="0000010"; -- '6'
when 7 => SegmentB <="1111000"; -- '7'
when 8 => SegmentB <="0000000"; -- '8'
when others => SegmentB <="0010000"; -- '9'
end case;
else
case sumOut1 is
when 0 => SegmentB <="1000000"; -- '0'
when 1 => SegmentB <="1111001"; -- '1'
when 2 => SegmentB <="0100100"; -- '2'
when 3 => SegmentB <="0110000"; -- '3'
when 4 => SegmentB <="0011001"; -- '4'
when 5 => SegmentB <="0010010"; -- '5'
when 6 => SegmentB <="0000010"; -- '6'
when 7 => SegmentB <="1111000"; -- '7'
when 8 => SegmentB <="0000000"; -- '8'
when others => SegmentB <="0010000"; -- '9'
end case;
end if;
elsif SwitchC = '1' then
SegmentIndicator <= "1000110"; --C
sumOut1 <= sumOut1 +1;
if(sumOut1=10)then
sumOut1<= 0;
case sumOut1 is
when 0 => SegmentC <="1000000"; -- '0'
when 1 => SegmentC <="1111001"; -- '1'
when 2 => SegmentC <="0100100"; -- '2'
when 3 => SegmentC <="0110000"; -- '3'
when 4 => SegmentC <="0011001"; -- '4'
when 5 => SegmentC <="0010010"; -- '5'
when 6 => SegmentC <="0000010"; -- '6'
when 7 => SegmentC <="1111000"; -- '7'
when 8 => SegmentC <="0000000"; -- '8'
when others => SegmentC <="0010000"; -- '9'
end case;
else
case sumOut1 is
when 0 => SegmentC <="1000000"; -- '0'
when 1 => SegmentC <="1111001"; -- '1'
when 2 => SegmentC <="0100100"; -- '2'
when 3 => SegmentC <="0110000"; -- '3'
when 4 => SegmentC <="0011001"; -- '4'
when 5 => SegmentC <="0010010"; -- '5'
when 6 => SegmentC <="0000010"; -- '6'
when 7 => SegmentC <="1111000"; -- '7'
when 8 => SegmentC <="0000000"; -- '8'
when others => SegmentC <="0010000"; -- '9'
end case;
end if;
else
sumOut1<=sumOut1;
SegmentA<=SegmentA;
SegmentB<=SegmentB;
SegmentC<=SegmentC;
end if;
end process;
end Behavioral;