我在这里使用 得到一些奇怪的结果shadingNode
,每当我在 Maya 中通过 Python 创建文件节点时,我都会锁定颜色空间并且颜色空间下拉菜单变灰。
fileNode = cmds.shadingNode( "file", asTexture=True, name="dispMap" )
请参阅所附图片,但是当我从Hypershade
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您需要重新申请Input Color Space Rules
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import maya.cmds as cmds
import pymel.core as pm
shader = cmds.shadingNode( 'anisotropic', asShader=True )
file_node = cmds.shadingNode( 'file', asTexture=True, name="dispMap" )
# file = ( '/Users/me/Desktop/texture.jpg' )
shading_group = cmds.sets( renderable=True, noSurfaceShader=True, empty=True )
cmds.connectAttr( '%s.outColor' %shader , '%s.surfaceShader' %shading_group )
cmds.connectAttr( '%s.outColor' %file_node, '%s.color' %shader )
cmds.polySphere( n='mySphere', radius=5, sx=40, sy=30 )
cmds.select( 'mySphere', visible=True )
cmds.hyperShade( assign=shader )
colMgmtGlob = pm.PyNode( 'defaultColorMgtGlobals' )
for f in pm.ls( type='file' ):
colMgmtGlob.cmEnabled >> f.colorManagementEnabled
colMgmtGlob.configFileEnabled >> f.colorManagementConfigFileEnabled
colMgmtGlob.configFilePath >> f.colorManagementConfigFilePath
colMgmtGlob.workingSpaceName >> f.workingSpace
希望这可以帮助!
完美,在我的情况下,将文件格式设置为“原始”后,它可以正常工作,谢谢安迪。
import maya.cmds as cmds
import pymel.core as pm
fileNode = cmds.shadingNode("file",asTexture=True, name = "dispMap")
def InputColorRules():
colMgmtGlob = pm.PyNode( 'defaultColorMgtGlobals' )
for f in pm.ls( type='file' ):
colMgmtGlob.cmEnabled >> f.colorManagementEnabled
colMgmtGlob.configFileEnabled >> f.colorManagementConfigFileEnabled
colMgmtGlob.configFilePath >> f.colorManagementConfigFilePath
colMgmtGlob.workingSpaceName >> f.workingSpace
cmds.setAttr('%s.colorSpace' %f, 'Raw', type='string')
InputColorRules()