我试图用“陌生人”代替[名词]。在这段代码中:
列出不起眼的项目的规则:什么都不做。
A staircase is a kind of door. A staircase is usually open.
A staircase is seldom openable. The ladder is a staircase.
The ladder is above the Entry and below the Reception.
The description of Entry is "You see ladder forward.".
A stranger man is man in the Reception.
The description of Reception is "You see [the noun] at the reception. On the left side is corridor.".
在描述位置时,我看到的是“向上”而不是“陌生人”。但是在攻击和之后remove the noun from play;
,我看到“什么都没有” - 好吧。
Entry
You see ladder forward.
>up
Reception
You see the up at the reception. On the left side is corridor.
>attack man
You attack the stranger man, causing 5 points of damage!
The stranger man attacks you, causing 7 points of damage!
>attack man
You attack the stranger man, causing 8 points of damage!
The stranger man attacks you, causing 7 points of damage!
>attack man
You attack the stranger man, causing 6 points of damage!
The stranger man attacks you, causing 2 points of damage!
>attack man
You attack the stranger man, causing 4 points of damage!
The stranger man attacks you, causing 8 points of damage!
>attack man
You attack the stranger man, causing 10 points of damage!
The stranger man die, you win!
>attack man
You can't see any such thing.
>look
Reception
You see nothing at the reception. On the left side is corridor.
为什么会这样?