2

首先让我说,我的应用内购买有效。

我已经在活动指示器/线程上苦苦挣扎了一个多星期了。我在让我的微调器(UIActivityIndi​​catorView)在我的 InAppPurchase.m 中发挥出色时遇到了真正的问题

我在许多其他地方使用相同的线程代码,它工作正常。

IAP 进程的工作方式是否会导致基本线程出现问题?

现在,微调器在您点击购买按钮和出现第一个警报(“您要购买吗?...”)之间旋转,但之后没有微调器。

这是 .m 文件:

// InAppPurchaseManager.m

#import "InAppPurchaseManager.h"

#import "GANTracker.h"

@implementation InAppPurchaseManager

@synthesize productID;
@synthesize productsRequest;

@synthesize closeButton;
@synthesize buyButton;
@synthesize testLabel;
@synthesize pView;
@synthesize spinner;
@synthesize spinnerLabel;


- (void)dealloc {

 [productID release];
 //[productsRequest release];

 [closeButton release];
 [buyButton release];
 [testLabel release];
 [pView release];

 [spinner release];
 [spinnerLabel release];

 [[SKPaymentQueue defaultQueue] removeTransactionObserver:self];

    [super dealloc];
}


- (void)viewDidLoad {
    [super viewDidLoad];

 NSError *error;
 if (![[GANTracker sharedTracker] trackPageview:@"/in_app_purchase" withError:&error]) {
  //NSLog(@"No GAN Tracking");
 }

 UIColor *backgroundColor = [UIColor colorWithRed:.6745 green:.1333 blue:.1333 alpha:1];
 pView.backgroundColor = backgroundColor;

 [closeButton release];
 closeButton = [[UIBarButtonItem alloc] initWithTitle:@"Close" style:UIBarButtonItemStyleBordered target:self action:@selector(closeButtonAction:)];
 self.navigationItem.leftBarButtonItem = closeButton;

 // create the "Loading..." label
 [spinnerLabel release];
 //CGRectMake(CGFloat x, CGFloat y, CGFloat width, CGFloat height)
 spinnerLabel    = [[UILabel alloc] initWithFrame:CGRectMake(35, 145, 250, 35)];
 [spinnerLabel setText:@"Connecting to App Store... "];
 [spinnerLabel setTextColor:[UIColor whiteColor]];
 [spinnerLabel setBackgroundColor:[UIColor blackColor]];
 [spinnerLabel setTextAlignment:UITextAlignmentRight];
 [self.view addSubview:spinnerLabel];
 spinnerLabel.hidden = YES; 

 // create the spinner
 [spinner release];
 spinner = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite];
 [spinner setCenter:CGPointMake(55,162)];
 [self.view addSubview:spinner];
 spinner.backgroundColor = [UIColor blackColor];
 spinner.hidesWhenStopped = YES;
 [spinner stopAnimating];

 self.navigationItem.title = @"Credits";

 //[self spinTheSpinner];
 //[self loadStore];
 [NSThread detachNewThreadSelector:@selector(loadStore) toTarget:self withObject:nil];



}

-(void)viewDidAppear:(BOOL)animated {
 [self doneSpinning];
 [self updateButtonStatus:@"ON"];
}


-(void)spinTheSpinner {

 NSLog(@"In App Purchase.m == SpinTheSpiner");
 //NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];

 [spinner startAnimating];
 spinnerLabel.hidden=NO; 

 //[self performSelectorOnMainThread:@selector(doneSpinning) withObject:nil waitUntilDone:NO];
 //[pool release]; 
}

-(void)doneSpinning {
 NSLog(@"In App Purchase.m == DoneSpinning");
 spinnerLabel.hidden = YES; 
 [spinner stopAnimating];
}

-(void)closeButtonAction:(id)sender { 
 [self dismissModalViewControllerAnimated:YES];
}


-(void)buyButtonAction:(id)sender {

 if([self canMakePurchases]) {
  [self updateButtonStatus:@"OFF"];
  [self spinTheSpinner];

  //[self performSelectorOnMainThread:@selector(requestInAppPurchaseData) withObject:nil waitUntilDone:NO];
  [NSThread detachNewThreadSelector:@selector(requestInAppPurchaseData) toTarget:self withObject:nil];

 } else {
  UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:nil message:[NSString stringWithString:@"Your account settings do not allow for In App Purchases."] delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil];
  [alertView show];
  [alertView release];  
 }

}


-(void)updateButtonStatus:(NSString *)status {

 if ([status isEqual:@"OFF"]) {
  closeButton.enabled = NO;
  buyButton.enabled = NO;
  buyButton.titleLabel.textColor = [UIColor grayColor];
 } else {
  closeButton.enabled = YES;
  buyButton.enabled = YES;
  buyButton.titleLabel.textColor = [UIColor blueColor];
 }

}

#pragma mark -
#pragma mark SKProductsRequestDelegate methods


//
// call this method once on startup
//
- (void)loadStore
{
 NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
 NSLog(@"Load Store");
 //[NSThread detachNewThreadSelector:@selector(spinTheSpinner) toTarget:self withObject:nil];
    // restarts any purchases if they were interrupted last time the app was open
    [[SKPaymentQueue defaultQueue] addTransactionObserver:self];
 [self doneSpinning];
 [pool release];

}


- (void)requestInAppPurchaseData
{
 NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
 NSLog(@"Request In App Purchase Data");
 //[NSThread detachNewThreadSelector:@selector(spinTheSpinner) toTarget:self withObject:nil];

 NSSet *productIdentifiers = [NSSet setWithObject:kInAppPurchaseCreditProductId];

    productsRequest = [[SKProductsRequest alloc] initWithProductIdentifiers:productIdentifiers];
    productsRequest.delegate = self;
    [productsRequest start];

 //[self doneSpinning];
 [pool release];

    // we will release the request object in the delegate callback
}



- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response
{
 NSLog(@"did Receive Response");
 //[NSThread detachNewThreadSelector:@selector(spinTheSpinner) toTarget:self withObject:nil];

    NSArray *products = response.products;


    productID = [products count] == 1 ? [[products objectAtIndex:0] retain] : nil;
    if (productID)
    {
  /*
   NSLog(@"Product title: %@" , productID.localizedTitle);
   NSLog(@"Product description: %@" , productID.localizedDescription);
   NSLog(@"Product price: %@" , productID.price);
   NSLog(@"Product id: %@" , productID.productIdentifier);
   */

  NSUserDefaults *standardUserDefaults = [NSUserDefaults standardUserDefaults];
  NSString *currentCredits = ([standardUserDefaults objectForKey:@"currentCredits"]) ? [standardUserDefaults objectForKey:@"currentCredits"] : @"0";

  testLabel.text = [NSString stringWithFormat:@"%@", currentCredits];
    }

    for (NSString *invalidProductId in response.invalidProductIdentifiers)
    {
        //NSLog(@"Invalid product id: %@" , invalidProductId);
  testLabel.text = @"Try Again Later.";
    }

    // finally release the reqest we alloc/init’ed in requestProUpgradeProductData
    [productsRequest release];

    [[NSNotificationCenter defaultCenter] postNotificationName:kInAppPurchaseManagerProductsFetchedNotification object:self userInfo:nil];

 //[self performSelectorOnMainThread:@selector(purchaseCredit) withObject:nil waitUntilDone:NO];
 [self purchaseCredit];
}


//
// call this before making a purchase
//
- (BOOL)canMakePurchases
{
 NSLog(@"Can Make Payments");
 //[NSThread detachNewThreadSelector:@selector(spinTheSpinner) toTarget:self withObject:nil];
    return [SKPaymentQueue canMakePayments];
}

//
// kick off the upgrade transaction
//
- (void)purchaseCredit
{
 // REMOVED FOR PRIVACY

}

#pragma -
#pragma Purchase helpers

//
// saves a record of the transaction by storing the receipt to disk
//
- (void)recordTransaction:(SKPaymentTransaction *)transaction
{
 NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
 //[NSThread detachNewThreadSelector:@selector(spinTheSpinner) toTarget:self withObject:nil];

 if ([transaction.payment.productIdentifier isEqualToString:kInAppPurchaseCreditProductId])
    {
        // save the transaction receipt to disk
        [[NSUserDefaults standardUserDefaults] setValue:transaction.transactionReceipt forKey:@"InAppPurchaseTransactionReceipt" ];
        [[NSUserDefaults standardUserDefaults] synchronize];
    }
 [pool release];

}

//
// enable pro features
//
- (void)provideContent:(NSString *)productId
{
 NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
 //[NSThread detachNewThreadSelector:@selector(spinTheSpinner) toTarget:self withObject:nil];

 if ([productId isEqualToString:kInAppPurchaseCreditProductId])
    {        
  // Increment currentCredits
  NSUserDefaults *standardUserDefaults = [NSUserDefaults standardUserDefaults];
  NSString *currentCredits = [standardUserDefaults objectForKey:@"currentCredits"];
  int newCreditCount = [currentCredits intValue] + 1;
  [standardUserDefaults setObject:[NSString stringWithFormat:@"%d", newCreditCount] forKey:@"currentCredits"];

  testLabel.text = [NSString stringWithFormat:@"%d", newCreditCount];

    }
 [pool release];

}



//
// removes the transaction from the queue and posts a notification with the transaction result
//
- (void)finishTransaction:(SKPaymentTransaction *)transaction wasSuccessful:(BOOL)wasSuccessful
{
 //[NSThread detachNewThreadSelector:@selector(spinTheSpinner) toTarget:self withObject:nil];

    // remove the transaction from the payment queue.
    [[SKPaymentQueue defaultQueue] finishTransaction:transaction];

    NSDictionary *userInfo = [NSDictionary dictionaryWithObjectsAndKeys:transaction, @"transaction" , nil];
    if (wasSuccessful)
    {
        // send out a notification that we’ve finished the transaction
        [[NSNotificationCenter defaultCenter] postNotificationName:kInAppPurchaseManagerTransactionSucceededNotification object:self userInfo:userInfo];
    }
    else
    {
        // send out a notification for the failed transaction
        [[NSNotificationCenter defaultCenter] postNotificationName:kInAppPurchaseManagerTransactionFailedNotification object:self userInfo:userInfo];
    }


 [self updateButtonStatus:@"ON"];

}

//
// called when the transaction was successful
//
- (void)completeTransaction:(SKPaymentTransaction *)transaction
{
 //[NSThread detachNewThreadSelector:@selector(spinTheSpinner) toTarget:self withObject:nil];

 [self updateButtonStatus:@"OFF"];
 [self spinTheSpinner];

 [NSThread detachNewThreadSelector:@selector(recordTransaction:) toTarget:self withObject:transaction];
 [NSThread detachNewThreadSelector:@selector(provideContent:) toTarget:self withObject:transaction.payment.productIdentifier];

 //[self recordTransaction:transaction];
    //[self provideContent:transaction.payment.productIdentifier];

 [NSThread detachNewThreadSelector:@selector(threadFinishTransaction:) toTarget:self withObject:transaction];
 //[self finishTransaction:transaction wasSuccessful:YES];

 NSError *error;
 if (![[GANTracker sharedTracker] trackPageview:@"/in_app_purchase_done" withError:&error]) {
  //NSLog(@"No GAN Tracking");
 }

 [self doneSpinning];

}

-(void)threadFinishTransaction:(SKPaymentTransaction *)transaction {
 NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
 [self finishTransaction:transaction wasSuccessful:YES]; 
 [pool release];
}

//
// called when a transaction has been restored and and successfully completed
//
- (void)restoreTransaction:(SKPaymentTransaction *)transaction
{
 //[NSThread detachNewThreadSelector:@selector(spinTheSpinner) toTarget:self withObject:nil];

    [self recordTransaction:transaction.originalTransaction];
    [self provideContent:transaction.originalTransaction.payment.productIdentifier];
    [self finishTransaction:transaction wasSuccessful:YES];
}

//
// called when a transaction has failed
//
- (void)failedTransaction:(SKPaymentTransaction *)transaction
{
 //[NSThread detachNewThreadSelector:@selector(spinTheSpinner) toTarget:self withObject:nil];

    if (transaction.error.code != SKErrorPaymentCancelled)
    {
   // error!
  NSError *error;
  if (![[GANTracker sharedTracker] trackPageview:@"/in_app_purchase_error" withError:&error]) {
   //NSLog(@"No GAN Tracking");
  }
        [self finishTransaction:transaction wasSuccessful:NO];
    }
    else
    {
   // this is fine, the user just cancelled, so don’t notify
  NSError *error;
  if (![[GANTracker sharedTracker] trackPageview:@"/in_app_purchase_cancel" withError:&error]) {
   //NSLog(@"No GAN Tracking");
  }

        [[SKPaymentQueue defaultQueue] finishTransaction:transaction];
    }

 [self updateButtonStatus:@"ON"];

}

#pragma mark -
#pragma mark SKPaymentTransactionObserver methods

//
// called when the transaction status is updated
//
- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions
{
 //[NSThread detachNewThreadSelector:@selector(spinTheSpinner) toTarget:self withObject:nil];

    for (SKPaymentTransaction *transaction in transactions)
    {
        switch (transaction.transactionState)
        {
            case SKPaymentTransactionStatePurchased:
                [self completeTransaction:transaction];
                break;
            case SKPaymentTransactionStateFailed:
                [self failedTransaction:transaction];
                break;
            case SKPaymentTransactionStateRestored:
                [self restoreTransaction:transaction];
                break;
            default:
                break;
        }
    }
}


@end
4

2 回答 2

2

克里斯,两件事:-

首先,您为什么选择多线程方法?

这里没有什么需要你产生一个新线程。StoreKit api 是异步的,如您所知,您毕竟在使用回调和委托。特别是它不会阻塞主线程,因此您不必产生新线程。它几乎可以肯定它在后台线程上工作 - 但你不需要知道,它是为你处理的。事实上,这段代码不仅不需要后台线程,而且您几乎肯定会经历大量的性能成本,从而产生新线程来完成这么少的工作。IE。(可能)线程启动所需的时间比完成您安排的工作所需的时间更长。

所以,如果你的动机是表现,你会失望的。

其次,您的线程代码或缺少它是一团糟。从好的方面来说,只是重申一下,不需要它,所以没有大问题。

你说你是

在许多其他地方使用相同的线程代码,它工作正常

  • 你一直很倒霉。这给您的印象是,当它实际上完全不安全时,它应该可以工作。线程真的很难,如果你想这样做,你可能会比阅读一些相关的苹果文档做得更糟

穿线

并发

我不愿意直接从这些指南中吐出东西,通过我模糊的大脑翻译,并尝试将其作为我自己的建议传递,但为了激励您阅读指南,我已经添加了一些评论到几个你的代码行: -

// you start a new background thread to call -loadStore
[NSThread detachNewThreadSelector:@selector(loadStore) toTarget:self withObject:nil];

// you initialize SKPaymentQueue singleton on the background thread - is this allowed? i dont know. I can't see it documented.

// then you add transactionObserver observer on the background thread - which thread do you want to receive notifications on? 1)Main thread, 2)this (background) thread, 3)unsure. If it's not the background thread this probably isnt a good idea
[[SKPaymentQueue defaultQueue] addTransactionObserver:self];

// Update the GUI from the background thread. No joking here - you absolutely can never do this. It's well documented.
[self doneSpinning];

// end of method, background thread exits or not? You tell me. hope we get lucky with those notifications 
[pool release];

所以,我想补充一点,我绝对不是应用内购买如何运作的专家,但我敢打赌它没有什么特别之处。如果您摆脱后台线程或以线程安全的方式重新实现它,您的活动微调器可能会很好(在我看来,这看起来不值得麻烦)。

于 2010-11-17T13:59:49.660 回答
1

我只浏览了你的代码,但我看到至少有两个地方看起来你正在尝试从一个不是主(主)线程的线程调用的方法更新 UI(停止微调器,更新标签文本) . 这是不允许的 - 所有 UI 都必须从主线程更新。

如果您需要从后台线程更新 UI,您需要将调用编组到主线程,可能使用 peformSelectorOnMainThread:withObject:

因此,例如,看起来 loadStore 是从非主线程调用的,它调用 doneSpinning 来更新 UI。我会做以下改变:

- (void)loadStore
{
 NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
 NSLog(@"Load Store");

 // restarts any purchases if they were interrupted last time the app was open
 [[SKPaymentQueue defaultQueue] addTransactionObserver:self];

 // instead of calling doneSpinning directly, ensure it runs on the main thread
 [self performSelectorOnMainThread: @selector( doneSpinning) withObject: nil];

 [pool release];
}
于 2010-11-18T15:34:47.003 回答