不知道我在这里做错了什么。当我尝试通过特定键或 allkeys 检查字典时,我会得到错误或 null。(我知道我正在使用一个字符串,我可以在其中使用布尔值作为条件,我只是喜欢这样的检查,说真或假而不是 YES 和 NO。将其添加到我的强迫症列表中。:D)activePlayer 已设置在 awakeFromNib 方法中设置为 1,可以使用 P1 和 P2 之间的弹出按钮进行切换。
- (IBAction)setPlayer:(id)sender {
haserror = @"false";
errmsg = [NSMutableString stringWithCapacity:0];
[errmsg retain];
[errmsg appendString: @"There was a problem setting your team up\n\n"];
thisTeamName = [txtTeamName stringValue];
thisTeamColor = [pdTeamColor itemTitleAtIndex:[pdTeamColor indexOfSelectedItem]];
//validate form
if ([thisTeamName isEqualToString:@""]) {
haserror = @"true";
[errmsg appendString: @"You must enter a team name\n\n"];
}
if ([thisTeamColor isEqualToString:@"Select A Color"]) {
haserror = @"true";
[errmsg appendString: @"You must select a team color\n\n"];
}
//check for errors
if (haserror == @"true") {
[self showAlert: errmsg];
} else {
//set up treasury
treasury = 1000;
//convert to string for display
[lblTreasury setStringValue: [NSString stringWithFormat:@"$%i", treasury] ];
//add items to dictionary
if (activePlayer == @"1") {
[p1TeamData setObject:thisTeamName forKey:@"teamName"];
[p1TeamData setObject:thisTeamColor forKey:@"teamColor"];
[p1TeamData setObject:[NSString stringWithFormat:@"%i", treasury] forKey:@"cash"];
} else {
[p2TeamData setObject:thisTeamName forKey:@"teamName"];
[p2TeamData setObject:thisTeamColor forKey:@"teamColor"];
[p2TeamData setObject:[NSString stringWithFormat:@"%i", treasury] forKey:@"cash"];
}
NSLog(@"%@", [p1TeamData allKeys]);
}
[errmsg release];
}
[编辑:这是 .h 文件]
@interface GameController :NSObject {
IBOutlet id btnSaveData;
IBOutlet id lblTreasury;
IBOutlet id pdPickPlayer;
IBOutlet id pdTeamColor;
IBOutlet id txtTeamName;
int activePlayer;
NSString* activePlayerName;
NSString* activePlayerTeamColor;
int treasury;
NSMutableDictionary* p1TeamData;
NSMutableDictionary* p2TeamData;
NSArray* players;
NSArray* teamColors;
NSArray* unittypes;
NSString* thisTeamName;
NSString* thisTeamColor;
NSMutableString* errmsg;
NSString* haserror;
}
-(无效) awakeFromNib; - (IBAction) getPlayer : (id)sender; - (IBAction) setPlayer : (id)sender; -(void) showAlert : (NSMutableString* ) m; @结尾