I want to create a 3D scene with the SceneKit
modeler and then read it into my Metal
app. I see there is SceneKit
and ModelIO
API to do this but I am unclear on how the pieces fit together.
So, what I need is path from .scn
file -> MDL Mesh
-> geometry + texture. I am unclear on how I would sync my Metal
shaders with materials created in the SceneKit
modeler.