我一直在关注一些 cpp 练习来学习 cpp,但我遇到了一个问题。
我创建了一个名为“FixedPoint2”的类来将定点数实现为 2 位小数。我已经包含了包含以下所有功能的头文件。
我苦苦挣扎的是,当我尝试测试相等运算符时,我总是得到错误的答案。换句话说,会发生以下情况:
cout << (FixedPoint2(1.0)==FixedPoint2(1.0)) << endl; //returns true as expected
cout << (FixedPoint2(1.2)==FixedPoint2(1.2)) << endl; //returns false
cout << FixedPoint2(1.2) << "\t" << FixedPoint2(1.2) << endl; returns 1.2 1.2
所以你明白了。我还使用 if 语句对其进行了测试,以确保我的超载调用不是问题。例如:
if (FixedPoint2(4.5)==FixedPoint2(4.5))
cout << "Don't post to stackoverflow"; //This doesn't print
我的直觉告诉我,要么是我忽略了一些隐式类型转换,要么是 double 中的一些混乱的东西。但我认为两者都不是。
using namespace std;
class FixedPoint2
{
private:
int16_t m_digi; //chosen because I want the range
int8_t m_deci; //chosen to optimise memory
public:
FixedPoint2(int16_t digi = 0, int8_t deci = 0):m_digi{digi}, m_deci{deci}
{
assert(!(deci>127 || deci<-127)); //to prevent overflows
if(deci<-100 || deci>100) //just in case some moron (me) does some weird decimal calculations
{
m_digi+=(static_cast<int16_t>(deci)/100);
m_deci+=(-100);
}
}
FixedPoint2(double mydouble)
{
if (mydouble>=0) //The if-else floors the absolute value of the integer base
{
m_digi=static_cast<int16_t>(floor(mydouble));
}
else
{
m_digi=static_cast<int16_t>(floor(mydouble)+1);
}
m_deci=static_cast<int8_t>(round(100*(mydouble-m_digi))); //This rounds off the decimal to two digits
};
operator double();
friend ostream& operator<<(ostream &out, const FixedPoint2 &f1);
friend istream& operator>>(istream &in, FixedPoint2 &f1);
friend FixedPoint2 operator+(const FixedPoint2 &f1, const FixedPoint2 &f2);
};
FixedPoint2::operator double()
{
double base= static_cast<double>(m_digi);
double decimal= static_cast<double>(m_deci);
return base+0.01*decimal;
}
ostream& operator<<(ostream &out, const FixedPoint2 &f1)
{
FixedPoint2 a=f1;
out << double(a); //this is an easy work around to handling the period placement for the fixed point number
return out;
}
istream& operator>>(istream &in, FixedPoint2 &f1)
{
double placeholder;
in>>placeholder;
f1=FixedPoint2(placeholder);
return in;
}
FixedPoint2 operator+(const FixedPoint2 &f1, const FixedPoint2 &f2)
{
return FixedPoint2(f1.m_digi+f2.m_digi, f1.m_deci+f2.m_deci);
}