我想使用下面的步骤来获得上面的效果。
基本上,它由一个背景图像 SKSpriteNode 组成
我在它上面添加了一个红色的 SKShapeNode
我想从那个红色 ShapeNode 上剪下 SKLabel 节点。
我有一个可以伪造这种效果的代码。但是,如果你移动形状节点,那么噱头就会暴露出来。
class GameScene: SKScene {
override func didMove(to view: SKView) {
let baseNode = SKSpriteNode(imageNamed: "step1")
baseNode.zPosition = 0
baseNode.position = CGPoint(x:0,y:100)
let shapeNode = SKShapeNode(rect: CGRect(origin: CGPoint(x:-155, y:-15), size: baseNode.size))
shapeNode.fillColor = .red
shapeNode.zPosition = 1
addChild(shapeNode)
let labelNode = SKLabelNode(text: "Hi")
labelNode.fontColor = .white
labelNode.fontName = "Arial"
labelNode.fontSize = 185
labelNode.zPosition = 2
let cropNode = SKCropNode()
cropNode.addChild(baseNode)
cropNode.maskNode = labelNode
cropNode.zPosition = 1
addChild(cropNode)
}
}
如果我尝试混合模式,它不会带我去任何地方。]
class GameScene: SKScene {
override func didMove(to view: SKView) {
let baseNode = SKSpriteNode(imageNamed: "step1")
baseNode.zPosition = 0
baseNode.position = CGPoint(x:0,y:100)
addChild(baseNode)
let shapeNode = SKShapeNode(rect: CGRect(origin: CGPoint(x:-155, y:-15), size: baseNode.size))
shapeNode.fillColor = .green
shapeNode.zPosition = 1
addChild(shapeNode)
let labelNode = SKLabelNode(text: "Hi")
labelNode.fontColor = .red
labelNode.fontName = "Arial"
labelNode.fontSize = 185
labelNode.zPosition = 2
labelNode.blendMode = .subtract
shapeNode.addChild(labelNode)
let circle = SKShapeNode(circleOfRadius: 40)
circle.position = CGPoint(x:0,y:40)
circle.fillColor = .green
circle.blendMode = .subtract
circle.zPosition = 3
shapeNode.addChild(circle)
}
}