我试图放置UIColor
在特定的(X,Y)位置UIImage
,
却拿不到,
在这里,我的代码如下所示,
下面的方法UIColor
从特定的(X,Y)位置返回给我UIImage
- (UIColor *)isWallPixel:(UIImage *)image xCoordinate:(int)x yCoordinate:(int)y {
CFDataRef pixelData = CGDataProviderCopyData(CGImageGetDataProvider(image.CGImage));
const UInt8* data = CFDataGetBytePtr(pixelData);
int pixelInfo = ((image.size.width * y) + x ) * 4; // The image is png
UInt8 red = data[pixelInfo]; // If you need this info, enable it
UInt8 green = data[(pixelInfo + 1)]; // If you need this info, enable it
UInt8 blue = data[pixelInfo + 2]; // If you need this info, enable it
UInt8 alpha = data[pixelInfo + 3]; // I need only this info for my maze game
CFRelease(pixelData);
UIColor* color = [UIColor colorWithRed:red/255.0f green:green/255.0f blue:blue/255.0f alpha:alpha/255.0f]; // The
return color;
}
//Original Image, I get image pixels from this image.
UIImage* image = [UIImage imageNamed:@"plus.png"];
//Need convert Image
UIImage *imagedata = [[UIImage alloc]init];
//size of the original image
int Width = image.size.width;
int height = image.size.height;
//need to get this size of another blank image
CGRect rect = CGRectMake(0.0f, 0.0f, Width, height);
UIGraphicsBeginImageContext(rect.size);
CGContextRef context = UIGraphicsGetCurrentContext();
for (int i = 0; i <Width; i++) {
for (int j = 0; j < height; j++) {
//Here I got the Image pixel color from below highlighted method
UIColor *colordatra = [self isWallPixel:image xCoordinate:i yCoordinate:j];
CGContextSetFillColorWithColor(context, [colordatra CGColor]);
rect.origin.x = i;
rect.origin.y = j;
CGContextDrawImage(context, rect, imagedata.CGImage);
imagedata = UIGraphicsGetImageFromCurrentImageContext();
}
}
UIGraphicsEndImageContext();
请注意,我想要UIColor
从特定位置获取并将其放置UIColor
在同一位置的另一个空白图像上的功能。
使用上面的代码我无法得到这个,请让我知道我在哪里做错了。
希望得到有利的答复,
提前致谢。