所以我会很快做到这一点。我试图运行以前在代码块中工作的代码,但出于个人原因,我真的想让它在 Visual Studio 中工作。这是错误:
Exception thrown at 0x77EB9F83 (ntdll.dll) in bgi.exe: 0xC0000005: Access violation writing location 0x73EC21E0.
If there is a handler for this exception, the program may be safely continued.
这是我的代码:
#include "graphics.h"
//#include <Windows.h>
#include <math.h>
#include <stdio.h>
void drawGridOnX(int xtotal, int ytotal);
int levelcode[400][45][1];
void decodelevelAndDraw(int minx,int maxx);
void saveCurrentLevel();
void main() {
initwindow(1600, 900,"Testscreen",0,0,true,true);
int x=0,y=0,xmin=0,xmax=23,cellx,celly,cellSize=70, xtotal = 0, ytotal = 0,counter=0;
// gridposx = 0, gridposy = 0, diffx = 0, diffy = 0, distanceFromMouse = 40, titlenumberx = 0, titlenumbery = 0,
while (1) {
setbkcolor(9);
cleardevice();
ytotal = 0;
/*diffx = mousex() - gridposx;
while (gridposx < mousex()&&diffx>=70) {
gridposx += 70;
}
while (gridposx > mousex()&&diffx<=-70 + distanceFromMouse) {
gridposx =gridposx-70;
}
diffy = mousey() - gridposy;
while (gridposy < mousey() && diffy >= 70) {
gridposy += 70;
}
while (gridposy > mousey() && diffy <= -70+distanceFromMouse) {
gridposy = gridposy - 70;
}
*/
cellx = std::floor(mousex() / cellSize);
celly = std::floor(mousey() / cellSize);
while (ytotal < 900) {
drawGridOnX(xtotal, ytotal);
ytotal += 70;
}
if(GetAsyncKeyState(VK_RETURN)){
saveCurrentLevel();
}else if (ismouseclick(WM_LBUTTONDOWN)) {
if (ismouseclick(WM_LBUTTONUP)) {
getmouseclick(WM_LBUTTONUP, x, y);
getmouseclick(WM_LBUTTONDOWN, x, y);
}
//cellx = gridposx / 70;
//celly = gridposy / 70;
cellx += xmin;
levelcode[cellx][celly][0]=1;
//printf("CLICK");
}else if (ismouseclick(WM_RBUTTONDOWN)) {
if (ismouseclick(WM_RBUTTONUP)) {
getmouseclick(WM_RBUTTONUP, x, y);
getmouseclick(WM_RBUTTONDOWN, x, y);
}
//cellx = gridposx / 70;
//celly = gridposy / 70;
cellx += xmin;
levelcode[cellx][celly][0] = 0;
//printf("CLICK");
}else if (GetAsyncKeyState(0x27)) {
//printf("RIGHT\n\n\n\n");
Sleep(100);
xmin++;
xmax++;
}else if (GetAsyncKeyState(0x25)&&xmin!=0) {
//printf("RIGHT\n\n\n\n");
Sleep(100);
xmin--;
xmax--;
}
decodelevelAndDraw(xmin,xmax);
readimagefile("question_blueprint.jpg", cellx*70,celly*70, 70+cellx*70, 70+celly*70);
//settextstyle(SANS_SERIF_FONT,1);
settextstyle(SANS_SERIF_FONT, HORIZ_DIR, 1);
outtextxy(0, 0, "Press Enter to save");
//printf("gridposx:%d\tgridposy:%d\ttitlenumberx:%d\ttitlenumbery%d",gridposx,gridposy,gridposx/70,gridposy/70);
swapbuffers();
}
}
void drawGridOnX(int xtotal, int ytotal) {
while (xtotal < 1600) {
rectangle(xtotal, ytotal, 70 + xtotal, 70+ytotal);
xtotal += 70;
}
}
void decodelevelAndDraw(int minx,int maxx) {
int x = 0, y = 0;
while (y != 13) {
while (x != maxx) {
if (levelcode[x][y][0] == 1) {
//x -= minx;
readimagefile("question.jpg", x*70-minx*70, y*70, 70 + x*70-minx*70, 70 + y*70);
//printf("Block added at %d;%d", x * 70, y * 70);
}
x++;
}
x = 0;
y++;
}
}
void saveCurrentLevel() {
int x = 0, y = 0, z = 0;
FILE *fp;
fopen("map.txt","w+");
while (y < 13) {
while (x < 400) {
fprintf(fp, "%d ", levelcode[x][y][z]);
x++;
}
printf("\n");
x = 0;
y++;
}
}
我使用的是 graphics.h 的 winbgim 版本。我正在使用 win 10。我使用的特殊标题:
dibutil.h
graphics.h
winbgi.h
wingim.h
winbgitypes.h
如果您还需要什么,请告诉我,我会提供。
我怎样才能解决这个问题?
提前致谢。