我有使用 Kugel 的 NSNotifications,它们在手表模拟器和 iPhone 和 iPhone 模拟器上运行良好,可以传递消息以更新 UI/状态,但是在设备上进行测试时,这些消息无法在手表端传递。
我认为的问题是 NSNotifications 是基于来自 iPhone 的 WCSession 消息触发的。在模拟器和 iPhone 端一切正常,可能是因为连接和通知总是传递,因为 sim 始终保持手表应用程序处于活动状态并且 iPhone 具有完整的会话支持。在手表上,会话和可能基于手表状态的通知都可能失败。
手表上的调试非常缓慢。启动调试过程需要 5-10 分钟!
有人可以指点我阅读有关如何最好地确保在手表上收到电话消息以及手表应用程序根据消息通知需要更新的内容吗?或者也许有一些很好的调试代码可以记录 WCSession 和 NSNotification 信息,我可以稍后查看?
我的代码相当简单,但仍在进行中....
在双方我创建一个单例来管理会话,这里是电话端代码:
import WatchConnectivity
import UIKit
// This class manages messaging between the Watch and iPhone
class PhoneSession: NSObject, WCSessionDelegate
{
static let manager = PhoneSession()
private var appDelegate: AppDelegate!
private let session: WCSession? = WCSession.isSupported() ? WCSession.defaultSession() : nil
private var validSession: WCSession?
{
if let session = session where session.reachable
{
return session
}
return nil
}
func startSession()
{
session?.delegate = self
session?.activateSession()
appDelegate = UIApplication.sharedApplication().delegate as! AppDelegate
}
func isEditing() -> Bool
{
if (UIApplication.sharedApplication().applicationState == .Active)
{
if (appDelegate.mainView.visible && appDelegate.mainView.currentDay.isToday())
{
return false
}
return true
}
return false
}
}
extension PhoneSession
{
func sendEditing()
{
if session!.reachable
{
sendMessage([Keys.UpdateType : PhoneUpdateType.Editing.rawValue])
}
}
func sendDoneEditing()
{
if session!.reachable
{
sendMessage([Keys.UpdateType : PhoneUpdateType.DoneEdit.rawValue])
}
}
func sendTable()
{
let tableInfo: WatchWorkout = PhoneData().buildWatchTableData()
let archivedTable: NSData = NSKeyedArchiver.archivedDataWithRootObject(tableInfo)
if session!.reachable
{
sendMessage([Keys.UpdateType : PhoneUpdateType.TableInfo.rawValue, Keys.Workout: archivedTable])
}
else
{
do
{
try updateApplicationContext([Keys.UpdateType : PhoneUpdateType.TableInfo.rawValue, Keys.Workout: archivedTable])
}
catch
{
print("error sending info: \(error)")
}
}
}
func sendRowDone(row: Int, done: Bool)
{
if session!.reachable
{
sendMessage([Keys.UpdateType : PhoneUpdateType.RowDone.rawValue,
Keys.RowIndex: row, Keys.Done: done])
}
else
{
let tableInfo: WatchWorkout = PhoneData().buildWatchTableData()
let archivedTable: NSData = NSKeyedArchiver.archivedDataWithRootObject(tableInfo)
do
{
try updateApplicationContext( [Keys.UpdateType : PhoneUpdateType.TableInfo.rawValue,
Keys.Workout: archivedTable])
}
catch
{
print("error sending info: \(error)")
}
}
}
func receivedRowDone(info: [String : AnyObject])
{
let row: Int = info[Keys.Row] as! Int
let done: Bool = info[Keys.Done] as! Bool
PhoneData.manager.updateInfoFromWatch(row, done: done)
}
func receivedRowInfo(info: [String : AnyObject])
{
let row: Int = info[Keys.Row] as! Int
let rest: Int = info[Keys.Rest] as! Int
let reps: Int = info[Keys.Reps] as! Int
let force: Double = info[Keys.Force] as! Double
PhoneData.manager.updateSetInfoFromWatch(row, rest: rest, reps: reps, force: force)
}
func receivedTableDone(info: [String : AnyObject])
{
let date: Int = info[Keys.Date] as! Int
let dones: [Bool] = info[Keys.TableDones] as! [Bool]
PhoneData.manager.updateDones(dones, forDate: date)
Kugel.publish(PhoneNotificationKeys.ReloadTable)
}
func receivedTableComplete()
{
Kugel.publish(PhoneNotificationKeys.ReloadTable)
}
func receivedStartRest()
{
Kugel.publish(PhoneNotificationKeys.StartRest)
}
func receivedInfo(info: [String : AnyObject]) -> NSData?
{
let messageString: String = info[Keys.UpdateType] as! String
let updateType: WatchUpdateType = WatchUpdateType.getType(messageString)
switch (updateType)
{
case .RowInfo:
receivedRowInfo(info)
case .TableDone:
receivedTableDone(info)
case .RowDone:
receivedRowDone(info)
case .TableComplete:
receivedTableComplete()
case .StartRest:
receivedStartRest()
case .RequestUpdate:
let tableInfo: WatchWorkout = PhoneData().buildWatchTableData()
let archivedTable: NSData = NSKeyedArchiver.archivedDataWithRootObject(tableInfo)
return archivedTable
case .Ignore:
print("Opps")
}
return nil
}
}
// MARK: Interactive Messaging
extension PhoneSession
{
// Sender
func sendMessage(message: [String : AnyObject], replyHandler: (([String : AnyObject]) -> Void)? = nil, errorHandler: ((NSError) -> Void)? = nil)
{
validSession!.sendMessage(message,
replyHandler:
{
(returnMessage: [String : AnyObject]) -> Void in
if let theMessage = returnMessage[Keys.MessageStatus]
{
print("Return Message from Watch: \(theMessage)")
}
},
errorHandler:
{
(error) -> Void in
print("Error Message during transfer to Watch: \(error)")
}
)
}
func session(session: WCSession, didReceiveMessage message: [String : AnyObject])
{
self.receivedInfo(message)
}
// Receiver
func session(session: WCSession, didReceiveMessage message: [String : AnyObject], replyHandler: ([String : AnyObject]) -> Void)
{
let returnMessage = self.receivedInfo(message)
if (returnMessage != nil)
{
if let archivedTable: NSData = returnMessage!
{
let replyValues = [Keys.UpdateType : PhoneUpdateType.TableInfo.rawValue, Keys.Workout: archivedTable] // Data to be returned
replyHandler(replyValues)
}
}
}
}
// MARK: Application Context
// use when your app needs only the latest information, if the data was not sent, it will be replaced
extension PhoneSession
{
// Sender
func updateApplicationContext(applicationContext: [String : AnyObject]) throws
{
if ((session) != nil)
{
do
{
try session!.updateApplicationContext(applicationContext)
}
catch let error
{
throw error
}
}
}
// Receiver
func session(session: WCSession, didReceiveApplicationContext applicationContext: [String : AnyObject])
{
self.receivedInfo(applicationContext)
}
}
这是手表方面:
import WatchConnectivity
class WatchSession: NSObject, WCSessionDelegate
{
static let manager = WatchSession()
private let session: WCSession? = WCSession.isSupported() ? WCSession.defaultSession() : nil
private var validSession: WCSession?
{
if let session = session where session.reachable
{
return session
}
return nil
}
func startSession()
{
session?.delegate = self
session?.activateSession()
}
}
extension WatchSession
{
func sendRowInfo(row:Int, rest: Int, reps: Int, force: Double)
{
if session!.reachable
{
let message: [String: AnyObject] = [Keys.UpdateType : WatchUpdateType.RowInfo.rawValue,
Keys.Row : row,
Keys.Rest : rest,
Keys.Reps : reps,
Keys.Force : force]
sendMessage(message)
print("sent row done to Phone: \(message)")
}
else
{
sendTableDone()
print("failed to connect to Phone, sent table done context to Phone")
}
}
func sendRowDone(row:Int, done: Bool)
{
if session!.reachable
{
let message: [String: AnyObject] = [Keys.UpdateType : WatchUpdateType.RowDone.rawValue,
Keys.Row : row,
Keys.Done : done]
sendMessage(message)
print("sent row done to Phone: \(message)")
}
else
{
sendTableDone()
print("failed to connect to Phone, sent table done context to Phone")
}
}
func sendTableDone()
{
let tableDones: [Bool] = WatchData.manager.watchTableDone()
let date: Int = WatchData.manager.date()
do
{
try updateApplicationContext( [Keys.UpdateType : WatchUpdateType.TableDone.rawValue,
Keys.Date : date, Keys.TableDones: tableDones])
}
catch _
{
print("error trying to send TableDones")
}
}
func sendTableComplete()
{
if session!.reachable
{
sendMessage([Keys.UpdateType : WatchUpdateType.TableComplete.rawValue])
}
else
{
let date: Int = WatchData.manager.date()
do
{
try updateApplicationContext( [Keys.UpdateType : WatchUpdateType.TableComplete.rawValue,
Keys.Date : date])
}
catch _
{
print("error trying to send TableComplete")
}
}
}
func sendRest() -> Bool
{
var sent: Bool = false
if session!.reachable
{
sendMessage([Keys.UpdateType : WatchUpdateType.StartRest.rawValue])
sent = true
}
return sent
}
func requestUpdate() -> Bool
{
var sent: Bool = false
if session!.reachable
{
print("requesting update reply")
sendMessage([Keys.UpdateType : WatchUpdateType.RequestUpdate.rawValue])
sent = true
}
return sent
}
func receivedUpdateReply(info: [String : AnyObject])
{
}
func receiveRowDone(info: [String : AnyObject])
{
let row: Int = info[Keys.RowIndex] as! Int
let done: Bool = info[Keys.Done] as! Bool
WatchData.manager.updateWatchTable(row, done: done)
Kugel.publish(WatchNotificationKeys.UpdateRow)
}
func receivedTable(archivedTable: NSData)
{
let workout: WatchWorkout = NSKeyedUnarchiver.unarchiveObjectWithData(archivedTable) as! WatchWorkout
WatchData.manager.updateWatchWorkout(workout)
Kugel.publish(WatchNotificationKeys.ReloadTable)
}
func receivedStartEditStatus()
{
Kugel.publish(WatchNotificationKeys.StartEdit)
}
func receivedDoneEditStatus()
{
WatchData.manager.retrieveWorkout()
Kugel.publish(WatchNotificationKeys.DoneEdit)
}
func receivedStopRest()
{
Kugel.publish(WatchNotificationKeys.StopRest)
}
func receivedInfo(info: [String : AnyObject])
{
let messageString: String = info[Keys.UpdateType] as! String
let updateType: PhoneUpdateType = PhoneUpdateType.getType(messageString)
switch (updateType)
{
case .TableInfo:
receivedTable(info[Keys.Workout] as! NSData)
case .Editing:
receivedStartEditStatus()
case .DoneEdit:
receivedDoneEditStatus()
case .RowDone:
receiveRowDone(info)
case .StopRest:
receivedStopRest()
case .Ignore:
print("Opps")
}
}
func receivedReply(info: [String : AnyObject])
{
if let replyString: String = info[Keys.ReplyType] as? String
{
let replyType: ReplyType = ReplyType.getType(replyString)
switch (replyType)
{
case .Table:
print("received Reply Table")
receivedTable(info[Keys.Workout] as! NSData)
case .NoData:
print("Opps ... nodata in reply")
case .Ignore:
print("Opps replyType message error")
}
}
}
}
// MARK: Interactive Messaging
extension WatchSession
{
// Sender
func sendMessage(message: [String : AnyObject], replyHandler: (([String : AnyObject]) -> Void)? = nil, errorHandler: ((NSError) -> Void)? = nil)
{
validSession!.sendMessage(message,
replyHandler:
{
(replyMessage: [String : AnyObject]) -> Void in
if let typeMessage: String = replyMessage[Keys.ReplyType] as? String
{
self.receivedReply(replyMessage)
print("Return Message from Phone: \(typeMessage)")
}
},
errorHandler:
{
(error) -> Void in
print("Error Message during transfer to Phone: \(error)")
}
)
}
// Receiver
func session(session: WCSession, didReceiveMessage message: [String : AnyObject])
{
self.receivedInfo(message)
}
func session(session: WCSession, didReceiveMessage message: [String : AnyObject], replyHandler: ([String : AnyObject]) -> Void)
{
self.receivedInfo(message)
let replyValues = [Keys.MessageStatus : "Watch received message"] // Data to be returned
replyHandler(replyValues)
}
}
// MARK: Application Context
extension WatchSession
{
// Sender
func updateApplicationContext(applicationContext: [String : AnyObject]) throws
{
if let session = validSession
{
do
{
try session.updateApplicationContext(applicationContext)
}
catch let error
{
throw error
}
}
}
// Receiver
func session(session: WCSession, didReceiveApplicationContext applicationContext: [String : AnyObject])
{
// handle receiving application context
receivedInfo(applicationContext)
}
}
我在 iPhone 端的 AppDelegate 和手表端的 ExtensionDelegate 中创建了单例,这是电话端:
var phoneSession: PhoneSession!
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool
{
self.phoneSession = PhoneSession()
PhoneSession.manager.startSession()
发送消息时的基本逻辑是查看对方是否可达,如果是则使用 sendMessage,如果不可达则使用 sendApplicationContext。
当在手机端收到消息时,有一些额外的逻辑来查看应用程序是在前台还是后台,如果在前台,它会将通知推送到主线程,如果在后台,则只更新信息。在手表方面,它总是推送到主线程,因为我的理解是消息不会在后台接收。