我在 swift 应用程序中使用 realm.io。自从我有一个生产应用程序以来,这是我第一次不得不运行迁移。我更改了其中一个模型并添加了几个额外的字段。
我按照文档中的示例进行操作,然后在不起作用时引用了 github repo 的示例。我认为它可能比文档中的示例更复杂。
这是我的 appdelegate.swift 文件中的内容:
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
print ("i'm in here")
// Override point for customization after application launch.
// Inside your application(application:didFinishLaunchingWithOptions:)
window = UIWindow(frame: UIScreen.mainScreen().bounds)
window?.rootViewController = UIViewController()
window?.makeKeyAndVisible()
// copy over old data files for migration
let defaultPath = Realm.Configuration.defaultConfiguration.path!
let defaultParentPath = (defaultPath as NSString).stringByDeletingLastPathComponent
if let v0Path = bundlePath("default-v0.realm") {
do {
try NSFileManager.defaultManager().removeItemAtPath(defaultPath)
try NSFileManager.defaultManager().copyItemAtPath(v0Path, toPath: defaultPath)
} catch {}
}
let config = Realm.Configuration(
// Set the new schema version. This must be greater than the previously used
// version (if you've never set a schema version before, the version is 0).
schemaVersion: 1,
// Set the block which will be called automatically when opening a Realm with
// a schema version lower than the one set above
migrationBlock: { migration, oldSchemaVersion in
// We haven’t migrated anything yet, so oldSchemaVersion == 0
if (oldSchemaVersion < 1) {
// Nothing to do!
// Realm will automatically detect new properties and removed properties
// And will update the schema on disk automatically
}
})
// define a migration block
// you can define this inline, but we will reuse this to migrate realm files from multiple versions
// to the most current version of our data model
let migrationBlock: MigrationBlock = { migration, oldSchemaVersion in
if oldSchemaVersion < 1 {
}
print("Migration complete.")
}
Realm.Configuration.defaultConfiguration = Realm.Configuration(schemaVersion: 1, migrationBlock: migrationBlock)
// Tell Realm to use this new configuration object for the default Realm
Realm.Configuration.defaultConfiguration = config
// Now that we've told Realm how to handle the schema change, opening the file
// will automatically perform the migration
_ = try! Realm()
return true
}
我觉得奇怪的print
从不运行。我在搞砸什么吗?我假设我必须是。
这是文档所说的,我不确定他们是否遗漏了一些东西:
// Inside your application(application:didFinishLaunchingWithOptions:)
let config = Realm.Configuration(
// Set the new schema version. This must be greater than the previously used
// version (if you've never set a schema version before, the version is 0).
schemaVersion: 1,
// Set the block which will be called automatically when opening a Realm with
// a schema version lower than the one set above
migrationBlock: { migration, oldSchemaVersion in
// We haven’t migrated anything yet, so oldSchemaVersion == 0
if (oldSchemaVersion < 1) {
// Nothing to do!
// Realm will automatically detect new properties and removed properties
// And will update the schema on disk automatically
}
})
// Tell Realm to use this new configuration object for the default Realm
Realm.Configuration.defaultConfiguration = config
// Now that we've told Realm how to handle the schema change, opening the file
// will automatically perform the migration
let realm = try! Realm()
任何想法我做错了什么?