10

背景

以前学习过如何使用手势识别器或continueTrackingWithTouch获取当前触摸位置的持续更新,然后使用这些来执行以下操作:

在此处输入图像描述

然而,现在我想学习如何使用目标来做同样的事情。我已经可以使用TouchDownand来获取 touch down 和 touch up 事件TouchUpInside,但我不知道如何获取持续更新。我以为它会使用该ValueChanged事件,但到目前为止这不起作用。

这是我尝试过的:

ViewController.swift

import UIKit
class ViewController: UIViewController {

    @IBOutlet weak var myCustomControl: MyCustomControl!
    @IBOutlet weak var trackingBeganLabel: UILabel!
    @IBOutlet weak var trackingEndedLabel: UILabel!
    @IBOutlet weak var xLabel: UILabel!
    @IBOutlet weak var yLabel: UILabel!

    override func viewDidLoad() {
        super.viewDidLoad()

        // these work
        myCustomControl.addTarget(self, action: "myTouchDown", forControlEvents: UIControlEvents.TouchDown)
        myCustomControl.addTarget(self, action: "myTouchUpInside", forControlEvents: UIControlEvents.TouchUpInside)

        // this doesn't work
        myCustomControl.addTarget(self, action: "myValueChangedEvent:",
            forControlEvents: UIControlEvents.ValueChanged)
    }

    // this works
    func myTouchDown() {
        trackingBeganLabel.text = "Touched down"
    }

    // this works
    func myTouchUpInside() {
        trackingEndedLabel.text = "Touch up inside"
    }

    // this doesn't work, function never gets called
    func myValueChangedEvent(sender: UIControl) { 
        let location = sender.convertPoint(CGPointZero, toView: myCustomControl) 
        xLabel.text = "x: \(location.x)"
        yLabel.text = "y: \(location.y)"
    }
}

MyCustomControl.swift

import UIKit
class MyCustomControl: UIControl {
    // currently empty. Do I need to add something here?
}

笔记

  • 得到@CaseyWagner 的回答后更改了代码。编译器不再抛出错误,但UIControlEvents.ValueChanged永远不会被触发。
  • 这个问题是我尝试为方法 1:添加此答案的目标部分提供完整答案。
4

3 回答 3

11

使用UIControlEvents.TouchDragInside代替UIControlEvents.ValueChanged(还要注意 action 方法接收两个参数):

myCustomControl.addTarget(self, action: "didDragInsideControl:withEvent:",
        forControlEvents: UIControlEvents.TouchDragInside)

处理函数如下所示:

func didDragInsideControl(control: MyCustomControl, withEvent event: UIEvent) {
    let touch = event.touchesForView(control)!.first!
    let location = touch.locationInView(control)
    xLabel.text = "x: \(location.x)"
    yLabel.text = "y: \(location.y)"
}
于 2016-01-27T02:06:00.607 回答
1

在没有看到其余代码的情况下,您可能需要:

 let location = sender.convertPoint(CGPointZero, toView: myCustomControl)
于 2016-01-14T21:46:29.190 回答
1
  1. 注释@UIApplicationMainAppDelegate
  2. 创建名为 main.swift 的新文件并将此代码添加到该文件中

    import UIKit
    import Foundation
    UIApplicationMain(Process.argc, Process.unsafeArgv, NSStringFromClass(AppClass), NSStringFromClass(AppDelegate))
    
  3. 创建名为“AppClass”的新类和 UIApplication 的子类

  4. 在该方法中编写以下代码 import UIKit

    class AppClass: UIApplication {
        override func sendEvent(event: UIEvent)
        {
            super.sendEvent(event)
            print("send event") // this is an example
            // ... dispatch the message...
         }   
    }
    
  5. 在这里,在 sendEvent 方法中,您将获得应用程序中发生的所有事件(所有屏幕)、所有触摸事件,因此您可以使用此 UIEvent 并根据需要执行任何任务

于 2016-02-01T07:08:53.283 回答