6

在我的应用程序中,我通过UIView子类化简单的 UIView 进行了透视。但是,如果我尝试使用 做同样的事情UIVisualEffectView,我将无法做到。

这是我可以使用 normal 执行的操作UIView

在此处输入图像描述

当我使用UIVisualEffectView绿色代替时UIView,我看不到 UIView 的透视,即使将透视UIView添加到UIVisualEffectViewas中也是如此subview

在此处输入图像描述

代码:

- (void)drawRect:(CGRect)rect { //this is same for the UIVIew and for the UIVisualEffectView
    [super drawRect:rect];

    CGContextRef context = UIGraphicsGetCurrentContext();
    // Clear any existing drawing on this view
    // Remove this if the hole never changes on redraws of the UIView
    CGContextClearRect(context, self.bounds);

    // Create a path around the entire view
    UIBezierPath *clipPath = [UIBezierPath bezierPathWithRect:self.bounds];

    // Your transparent window. This is for reference, but set this either as a property of the class or some other way
    CGRect transparentFrame;
    // Add the transparent window
    UIBezierPath *path = [UIBezierPath bezierPathWithRoundedRect:transparentFrame cornerRadius:5.0f];
    [clipPath appendPath:path];

    // NOTE: If you want to add more holes, simply create another UIBezierPath and call [clipPath appendPath:anotherPath];

    // This sets the algorithm used to determine what gets filled and what doesn't
    clipPath.usesEvenOddFillRule = YES;
    // Add the clipping to the graphics context
    [clipPath addClip];

    // set your color
    UIColor *tintColor = [UIColor greenColor]; 

    // (optional) set transparency alpha
    CGContextSetAlpha(context, 0.7f);
    // tell the color to be a fill color
    [tintColor setFill];
    // fill the path
    [clipPath fill];
}

问题:为什么这不起作用UIVisualEffectView

4

1 回答 1

0

在 ViewController.h 文件中添加以下全局变量 -

CAShapeLayer *fillLayer;
UIVisualEffectView *overlayView;

在您的 ViewController.m 文件中添加以下方法-

-(void)addOverlay:(CGRect)rect{

    float x = rect.origin.x;
    float y = rect.origin.y;
    UIBezierPath *path = [UIBezierPath bezierPathWithRoundedRect:CGRectMake(0, 0, self.view.bounds.size.width, self.view.bounds.size.height) cornerRadius:0];
    UIBezierPath *circlePath = [UIBezierPath bezierPathWithRoundedRect:CGRectMake(x, y, rect.size.width, rect.size.height) cornerRadius:5];

    [path appendPath:circlePath];
    [path setUsesEvenOddFillRule:YES];

    [self removeOverlay];
    overlayView = [[UIVisualEffectView alloc] initWithFrame:CGRectMake(0, 0, self.view.bounds.size.width, self.view.bounds.size.height+64)];
    overlayView.backgroundColor = [UIColor clearColor];
    [self.view addSubview:overlayView];

    fillLayer = [CAShapeLayer layer];
    fillLayer.path = path.CGPath;

    fillLayer.fillRule = kCAFillRuleEvenOdd;

    fillLayer.fillColor = [UIColor colorWithRed:78/255.0 green:103/255.0 blue:135/255.0 alpha:1.0].CGColor;
    fillLayer.opacity = 0.85;
    [[UIApplication sharedApplication].keyWindow.layer addSublayer:fillLayer];

}

-(void)removeOverlay{
    [overlayView removeFromSuperview];
    [fillLayer removeFromSuperlayer];
}

并将其称为 -

[self addOverlay:rect];
于 2017-07-26T09:47:17.100 回答