我有一个数据库,其中包含以下格式的记录:. 我希望我的应用程序做的是从外部数据库中选择记录,并使用 SurfaceView 在手机屏幕上显示这些记录。
目前,我有一个活动和一个服务,负责应用程序的记录收集部分。Activity 将 Intent 传递给 Service,Service 通过返回需要显示的记录来响应。记录作为 Data 类的实例存储在我的程序中,并且仅具有应在视图中绘制元素的屏幕坐标(我只是为数据库中的每条记录绘制一个圆圈)。
为简洁起见,我不会包含服务,但会包含 Activity 类的骨架和我希望显示的数据。
public class Data{
private int x;
private int y;
private int id;
private int shape;
/*
* Getters and setters for class properties
*/
}
public class Displayer extends Activity {
int ht;
int wt;
dataReceiver dreceiver;
public static Map<String, Data> Info;
private LinearLayout linear;
private static final int RADIUS = 20;
Panel panel;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
panel=new Panel(this);
setContentView(panel);
Intent scv = new Intent(this, DataService.class);
startService(scv);
}
/*
* Various other methods to take care of onDestroy, onPause, etc.
*/
public class dataReceiver extends BroadcastReceiver {
//Get new data from intents sent by the Service and store it in Info variable
//Update the Testing Map data-structure in the Panel SurfaceView with new records
panel.setData(Info);
}
}
我遇到的问题与 SurfaceView 有关。我意识到很多人会建议我只使用常规视图,但我的应用程序涉及很多元素,因此 SurfaceView 将更适合我的需求。下面是我的 SurfaceView 类的骨架,其中包含一个用于管理线程的嵌套类。
public class Panel extends SurfaceView implements SurfaceHolder.Callback {
private PanelThread _thread;
private Paint circlepaint;
private Paint textpaint;
private static int CircleColor = Color.YELLOW;
private static int TextColor = Color.RED;
private static Map<String, Data> Testing;
public Panel(Context context, Map<String, Data> entries) {
super(context);
getHolder().addCallback(this);
_thread = new PanelThread(getHolder(), this);
setFocusable(true);
textpaint = new Paint(Paint.ANTI_ALIAS_FLAG);
textpaint.setStyle(Style.FILL_AND_STROKE);
textpaint.setColor(TextColor);
Testing = new HashMap<String, Data>();
// Log.d("TestingSize",String.valueOf(Testing.size()));
if (!(Testing.isEmpty())) {
Testing.clear();
}
for (Map.Entry<String, Data> e : entries.entrySet()) {
String keyvalue = e.getKey();
Data v = e.getValue();
Panel.Testing.put(keyvalue, v);
}
}
public Panel(Context context) {
super(context);
getHolder().addCallback(this);
_thread = new PanelThread(getHolder(), this);
setFocusable(true);
textpaint = new Paint(Paint.ANTI_ALIAS_FLAG);
textpaint.setStyle(Style.FILL_AND_STROKE);
textpaint.setColor(TextColor);
Testing = new HashMap<String, Victims>();
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
// TODO Auto-generated method stub
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
_thread.setRunning(true);
_thread.start();
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
/* we have to tell thread to shut down
* & wait for it to finish,
* or else it might touch the Surface
* after we return and explode
*/
boolean retry = true;
_thread.setRunning(false);
while (retry) {
try {
_thread.join();
retry = false;
} catch (InterruptedException e) {
// we will try it again and again...
}
}
}
/*If new records are received
* from the service, they can be updated
* using this method
*/
public void setData(Map<String,Data>Info){
Testing=Info;
}
/*
* Iterate over all contents of Testing List and display them to the screen
*/
@Override
public void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (!(Testing.isEmpty())) {
for (Map.Entry<String, Victims> e : Testing.entrySet()) {
Data d = e.getValue();
canvas.drawCircle(d.getX(), d.getY(), 10, circlepaint);
}
}
canvas.save();
canvas.restore();
}
/*
* Nested class to manage the threads for the SurfaceView
*/
class PanelThread extends Thread {
private SurfaceHolder _surfaceHolder;
private Panel _panel;
private boolean _run = false;
public PanelThread(SurfaceHolder surfaceHolder, Panel panel) {
_surfaceHolder = surfaceHolder;
_panel = panel;
}
public void setRunning(boolean run) {
_run = run;
}
public SurfaceHolder getSurfaceHolder() {
return _surfaceHolder;
}
@Override
public void run() {
Canvas c;
while (_run) {
c = null;
try {
c = _surfaceHolder.lockCanvas(null);
synchronized (_surfaceHolder) {
_panel.onDraw(c);
}
} finally {
// do this in a finally so that if an exception is thrown
// during the above, we don't leave the Surface in an
// inconsistent state
if (c != null) {
_surfaceHolder.unlockCanvasAndPost(c);
}
}
}
}
}//end of PanelThread
}//end of Panel
我遇到的问题是,一旦我对 Panel 类进行了初始调用,我将从服务中获取新记录,因此,我的 Info Map 数据结构将得到更新。但是,我的 Panel 类只是陷入了一个循环,并且从未接收到任何新的 Data 对象。我发现的所有 SurfaceView 示例都涉及在 SurfaceView 类本身中更新它们的方法(例如触摸屏幕和创建新图像等)。遗憾的是,我被这个特殊问题难住了。有没有更好的方法来设计我的 Activity/SurfaceView 交互?是否需要额外的视图?