我使用与以下非常相似的代码:
- (void)flipToViewController:(UIViewController*)targetViewController
transition:(UIViewAnimationTransition)transition
{ if( targetViewController ) { [[[self activeViewController] view] setUserInteractionEnabled:NO];
// force the view to be instantiated (loadView/layoutSubviews)
[[targetViewController view] setHidden:NO];
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.8f];
[UIView setAnimationTransition:transition forView:self.view cache:YES];
[targetViewController viewWillAppear:YES];
[[self activeViewController] viewWillDisappear:YES];
[[[self activeViewController] view] removeFromSuperview];
[[self view] addSubview:[targetViewController view]];
[[self activeViewController] viewDidDisappear:YES];
[targetViewController viewDidAppear:YES];
[[targetViewController view] setUserInteractionEnabled:YES];
[UIView commitAnimations];
[self setActiveViewController:targetViewController];
}
}
我使用翻转过渡,但是,当我的 targetViewController 翻转到视图中时,视图未正确初始化。UISegmentedControl 看起来很奇怪,并且一个子视图位于错误的位置。
只有在动画完成后,所有内容才会进入正确的位置。
我在 viewWillAppear(不是 viewDidAppear)中完成了所有子视图设置,所以我不明白为什么它没有及时初始化。
有什么建议么?
我还注意到(在调试之后) viewWillAppear 在 viewDidLoad 方法之前被调用?为什么会这样做?