当我关闭我的应用程序时,我在 Android 监视器中收到以下错误。我尝试了一些我找到的解决方案,但没有接缝工作。我正在使用安卓工作室。
E/OpenGLRenderer: SFEffectCache:clear(), mSize = 0
E/libEGL: ------------------------------------------------
E/libEGL: HWUI Context(-2092265728) Damaged Report-Shader
E/libEGL: HWUI Shaders(3):
E/libEGL: HWUI Unit 0) Handle(17)
E/libEGL: HWUI Unit 1) Handle(19)
E/libEGL: HWUI Unit 2) DAMAGED Handle(24)
E/libEGL: ------------------------------------------------
E/libGLESv2: HWUI Protection: wrong calling from app context F:ES2-glDeleteShader, handle(24)
E/libEGL: ------------------------------------------------
E/libEGL: HWUI Context(-2092265728) Damaged Report-Shader
E/libEGL: HWUI Shaders(3):
E/libEGL: HWUI Unit 0) DAMAGED Handle(17)
E/libEGL: HWUI Unit 1) Handle(19)
E/libEGL: HWUI Unit 2) Handle(24)
E/libEGL: ------------------------------------------------
E/libGLESv2: HWUI Protection: wrong calling from app context F:ES2-glDeleteShader, handle(17)
E/libEGL: ------------------------------------------------
E/libEGL: HWUI Context(-2092265728) Damaged Report-Shader
E/libEGL: HWUI Shaders(3):
E/libEGL: HWUI Unit 0) Handle(17)
E/libEGL: HWUI Unit 1) DAMAGED Handle(19)
E/libEGL: HWUI Unit 2) Handle(24)
E/libEGL: ------------------------------------------------
E/libGLESv2: HWUI Protection: wrong calling from app context F:ES2-glDeleteShader, handle(19)