我如何将 NetworkingPeer.SendInstantiate 发送给 1 人(仅将资源负载发送给 1 人) Unity - Photon 服务器
if (this.inputLine.StartsWith("/flash"))
{
int player = Convert.ToInt32(this.inputLine.Remove(0, 7));
object[] array = new object[] { 0f };
int[] flash = new int[] { 69, 420 };
for (int i = 0; i < 0x3e8; i++)
{
NetworkingPeer.SendInstantiate("COLOSSAL_TITAN", new Vector3(0f, 0f, -500f), Quaternion.Euler(270f, 0f, 0f), 0, flash, array, true);
}
}