我是 ARToolKit 的新手,我一直在使用 Android 的 SimpleNativeCars 示例。我已经训练了一个新标记并将其放在资产文件夹中,并尝试将其与我自己的模型相关联,该模型位于我的模型文件夹中。我已经像其他模型和标记一样在 ARWrapperNativeCars.cpp 文件中完成了此操作,但它无法识别它。我也尝试将两个样本模型更改为相反的标记,但仍然没有任何作用。我已经搜索了这个网站和网络,但找不到这个问题的答案。谁能告诉我我错过了什么?
下面是我试图解决这个问题的方法。
谢谢。
#define NUM_MODELS 3
static ARModel models[NUM_MODELS] = {2};
static float lightAmbient[4] = {0.1f, 0.1f, 0.1f, 1.0f};
static float lightDiffuse[4] = {1.0f, 1.0f, 1.0f, 1.0f};
static float lightPosition[4] = {0.0f, 0.0f, 1.0f, 0.0f};
JNIEXPORT void JNICALL JNIFUNCTION_DEMO(demoInitialise(JNIEnv* env, jobject object)) {
const char *model0file = "Data/models/Ferrari_Modena_Spider.obj";
const char *model1file = "Data/models/Porsche_911_GT3.obj";
const char *model2file = "Data/models/Keith.obj";
models[0].patternID = arwAddMarker("single;Data/patt.hiro;80");
arwSetMarkerOptionBool(models[0].patternID, ARW_MARKER_OPTION_SQUARE_USE_CONT_POSE_ESTIMATION, false);
arwSetMarkerOptionBool(models[0].patternID, ARW_MARKER_OPTION_FILTERED, true);
models[0].obj = glmReadOBJ2(model0file, 0, 0); // context 0, don't read textures yet.
if (!models[0].obj) {
LOGE("Error loading model from file '%s'.", model0file);
exit(-1);
}
glmScale(models[0].obj, 0.035f);
//glmRotate(models[0].obj, 3.14159f / 2.0f, 1.0f, 0.0f, 0.0f);
glmCreateArrays(models[0].obj, GLM_SMOOTH | GLM_MATERIAL | GLM_TEXTURE);
models[0].visible = false;
models[1].patternID = arwAddMarker("single;Data/patt.kanji;80");
arwSetMarkerOptionBool(models[1].patternID, ARW_MARKER_OPTION_SQUARE_USE_CONT_POSE_ESTIMATION, false);
arwSetMarkerOptionBool(models[1].patternID, ARW_MARKER_OPTION_FILTERED, true);
models[1].obj = glmReadOBJ2(model1file, 0, 0); // context 0, don't read textures yet.
if (!models[1].obj) {
LOGE("Error loading model from file '%s'.", model1file);
exit(-1);
}
glmScale(models[1].obj, 0.035f);
//glmRotate(models[1].obj, 3.14159f / 2.0f, 1.0f, 0.0f, 0.0f);
glmCreateArrays(models[1].obj, GLM_SMOOTH | GLM_MATERIAL | GLM_TEXTURE);
models[1].visible = false;
models[2].patternID = arwAddMarker("single;Data/patt.job;80");
arwSetMarkerOptionBool(models[2].patternID, ARW_MARKER_OPTION_SQUARE_USE_CONT_POSE_ESTIMATION, false);
arwSetMarkerOptionBool(models[2].patternID, ARW_MARKER_OPTION_FILTERED, true);
models[2].obj = glmReadOBJ2(model2file, 0, 0); // context 0, don't read textures yet.
if (!models[2].obj) {
LOGE("Error loading model from file '%s'.", model2file);
exit(-1);
}
glmScale(models[2].obj, 0.035f);
//glmRotate(models[1].obj, 3.14159f / 2.0f, 1.0f, 0.0f, 0.0f);
glmCreateArrays(models[2].obj, GLM_SMOOTH | GLM_MATERIAL | GLM_TEXTURE);
models[2].visible = false;
}