我有一个需要默认参数的函数:
LINE 13:
void genRand(double offset_x = 0.0, double offset_y = 0.0);
这是功能:
LINE 84:
void game::genRand(double offset_x = 0.0, double offset_y = 0.0) {
perlin.SetFrequency(0.1);
for(int _x=0; _x<dimensions.x/32; _x++){
for(int _y=0; _y<dimensions.y/32; _y++){
vec.push_back((perlin.GetValue(_x+offset_x, _y+offset_y, 0.2)+1.f)*2/2);
}
}
}
错误:
make
g++ main.cpp -w -std=c++11 -lsfml-graphics -lsfml-window -lsfml-system -lnoise -o main
main.cpp:84:64: error: default argument given for parameter 1 of ‘void game::genRand(double, double)’ [-fpermissive]
void game::genRand(double offset_x = 0.0, double offset_y = 0.0) {
^
main.cpp:13:14: note: previous specification in ‘void game::genRand(double, double)’ here
void genRand(double offset_x = 0.0, double offset_y = 0.0);
^
main.cpp:84:64: error: default argument given for parameter 2 of ‘void game::genRand(double, double)’ [-fpermissive]
void game::genRand(double offset_x = 0.0, double offset_y = 0.0) {
^
main.cpp:13:14: note: previous specification in ‘void game::genRand(double, double)’ here
void genRand(double offset_x = 0.0, double offset_y = 0.0);
^
我不明白我做错了什么。