我正在使用 cocos2d-js ,这是一个购买应用程序,当购买成功时,我需要通知 cocos2d-js 更新 ui 或其他东西的消息,
我知道从 cocos2d-js 调用 Objective-c 就像:在 js 中:
jsb.reflection.callStaticMethod("objective-cClass","methodName:", "parm");
但是,如何从objective-c调用cocos2d-js ...
我正在使用 cocos2d-js ,这是一个购买应用程序,当购买成功时,我需要通知 cocos2d-js 更新 ui 或其他东西的消息,
我知道从 cocos2d-js 调用 Objective-c 就像:在 js 中:
jsb.reflection.callStaticMethod("objective-cClass","methodName:", "parm");
但是,如何从objective-c调用cocos2d-js ...
希望对某人有所帮助,正如我们所知,objective-c 可以轻松调用 c++ 方法,因此我们可以这样使用:
jsval ret;
ScriptingCore::getInstance()->evalString("CommonFun.setDiamond(88)", &ret);
并且不要忘记包含头文件,对于 cocos2d-x 3.8:
#include "cocos/scripting/js-bindings/manual/ScriptingCore.h"
1:js怎么这样调用objc方法,js只调用静态方法
(1)//NativeOcClass.mm filename
import <Foundation/Foundation.h>
@interface NativeOcClass : NSObject
+(BOOL)callNativeUIWithTitle:(NSString *) title andContent:(NSString *)content;
@end
@implement NativeOcClass
+(BOOL)callNativeUIWithTitle:(NSString *) title andContent:(NSString *)content{
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:title message:content delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:@"OK", nil];
[alertView show];
return true;
}
@end
(2)for js file
var ret = jsb.reflection.callStaticMethod("NativeOcClass",
"callNativeUIWithTitle:andContent:",
"cocos2d-js",
"Yes! you call a Native UI from Reflection");
2:objc调用js方法
(1)js method,e.g.//Test.js
var Test={
myMethod:function(){
console.log("call js");
}
}
(2)objc //filename.mm
#include "cocos/scripting/js-bindings/manual/ScriptingCore.h"
....
-(void)callJsMethod
{
jsval ret;
ScriptingCore::getInstance()->evalString("Test.myMethod()", &ret);
}