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我有这段代码,当交换 UsingAs 和 UsingCast 的顺序时,它们的性能也会交换。

using System;
using System.Diagnostics;
using System.Linq;

using System.IO;

class Test
{
    const int Size = 30000000;

    static void Main()
    {
        object[] values = new MemoryStream[Size];



        UsingAs(values);
        UsingCast(values);


        Console.ReadLine();
    }

    static void UsingCast(object[] values)
    {
        Stopwatch sw = Stopwatch.StartNew();
        int sum = 0;
        foreach (object o in values)
        {
            if (o is MemoryStream)
            {
                var m = (MemoryStream)o;
                sum += (int)m.Length;
            }
        }
        sw.Stop();
        Console.WriteLine("Cast: {0} : {1}", sum,
                          (long)sw.ElapsedMilliseconds);
    }

    static void UsingAs(object[] values)
    {
        Stopwatch sw = Stopwatch.StartNew();
        int sum = 0;
        foreach (object o in values)
        {

            if (o is MemoryStream)
            {
                var m = o as MemoryStream;
                sum += (int)m.Length;
            }
        }
        sw.Stop();
        Console.WriteLine("As: {0} : {1}", sum,
                          (long)sw.ElapsedMilliseconds);
    }


}

输出:

As: 0 : 322
Cast: 0 : 281

这样做的时候...

UsingCast(values);
UsingAs(values);

...结果:

Cast: 0 : 322
As: 0 : 281

做这个的时候...

UsingAs(values);

...结果:

As: 0 : 322

这样做时:

UsingCast(values);

...结果:

Cast: 0 : 322

除了独立运行它们之外,如何使缓存无效,以便第二个被基准测试的代码不会收到第一个代码的缓存内存?

抛开基准测试不谈,只是喜欢现代处理器执行这种缓存魔法的事实:-)

[编辑]

建议尝试这个更快的代码(据说)......

static void UsingAsAndNullTest(object[] values)
{        
    Stopwatch sw = Stopwatch.StartNew();
    int sum = 0;
    foreach (object o in values)
    {
        var m = o as MemoryStream;
        if (m != null)
        {                
            sum += (int)m.Length;
        }
    }
    sw.Stop();
    Console.WriteLine("As and null test: {0} : {1}", sum,
                      (long)sw.ElapsedMilliseconds);
}

...结果是这样的:

As and null test: 0 : 342

比上面两个代码慢

[编辑]:

建议将每个例程交给他们自己的副本...

static void UsingAs(object[] values)
{
    object[] a = values.ToArray();

    Stopwatch sw = Stopwatch.StartNew();
    int sum = 0;
    foreach (object o in a)
    {

        if (o is MemoryStream)
        {
            var m = o as MemoryStream;
            sum += (int)m.Length;
        }
    }
    sw.Stop();
    Console.WriteLine("As: {0} : {1}", sum,
                      (long)sw.ElapsedMilliseconds);
}

static void UsingCast(object[] values)
{
    object[] a = values.ToArray();

    Stopwatch sw = Stopwatch.StartNew();
    int sum = 0;
    foreach (object o in a)
    {
        if (o is MemoryStream)
        {
            var m = (MemoryStream)o;
            sum += (int)m.Length;
        }
    }
    sw.Stop();
    Console.WriteLine("Cast: {0} : {1}", sum,
                      (long)sw.ElapsedMilliseconds);
}

...输出:

Cast: 0 : 282
As: 0 : 282

现在他们得到了相同的结果,谢谢 Remus!

分别运行 Cast 和 As,它们也产生相同的结果(即 282)。现在,至于为什么当他们收到自己的数组副本时它们变得更快(从 322 到 282 毫秒),我无法从中做出任何事情:-) 这完全是另一回事

4

1 回答 1

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如果您想从图片中删除 L2 缓存和 TLB 未命中,那么只需在相同大小的不同 MemoryStream 上调用第二个测试。

于 2010-04-21T03:17:48.520 回答