25

我能够让 TextViews 使用ActivityOptions.makeSceneTransitionAnimation. 但是,我想让文本在转换时按比例放大。我可以看到材料设计示例在联系人卡片转换中放大了文本“Alphonso Engelking”。

我尝试在目标 TextView 上设置缩放属性并使用 changeTransform 共享元素转换,但它不会缩放,并且文本最终在转换时被截断。

如何使用共享元素转换缩放 TextView?

4

5 回答 5

30

编辑:

正如 Kiryl Tkach 在下面的评论中所指出的,在这个 Google I/O talk中有一个更好的解决方案。


您可以创建一个自定义过渡来为 aTextView的文本大小设置动画,如下所示:

public class TextSizeTransition extends Transition {
    private static final String PROPNAME_TEXT_SIZE = "alexjlockwood:transition:textsize";
    private static final String[] TRANSITION_PROPERTIES = { PROPNAME_TEXT_SIZE };

    private static final Property<TextView, Float> TEXT_SIZE_PROPERTY =
            new Property<TextView, Float>(Float.class, "textSize") {
                @Override
                public Float get(TextView textView) {
                    return textView.getTextSize();
                }

                @Override
                public void set(TextView textView, Float textSizePixels) {
                    textView.setTextSize(TypedValue.COMPLEX_UNIT_PX, textSizePixels);
                }
            };

    public TextSizeTransition() {
    }

    public TextSizeTransition(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    @Override
    public String[] getTransitionProperties() {
        return TRANSITION_PROPERTIES;
    }

    @Override
    public void captureStartValues(TransitionValues transitionValues) {
        captureValues(transitionValues);
    }

    @Override
    public void captureEndValues(TransitionValues transitionValues) {
        captureValues(transitionValues);
    }

    private void captureValues(TransitionValues transitionValues) {
        if (transitionValues.view instanceof TextView) {
            TextView textView = (TextView) transitionValues.view;
            transitionValues.values.put(PROPNAME_TEXT_SIZE, textView.getTextSize());
        }
    }

    @Override
    public Animator createAnimator(ViewGroup sceneRoot, TransitionValues startValues, 
                                   TransitionValues endValues) {
        if (startValues == null || endValues == null) {
            return null;
        }

        Float startSize = (Float) startValues.values.get(PROPNAME_TEXT_SIZE);
        Float endSize = (Float) endValues.values.get(PROPNAME_TEXT_SIZE);
        if (startSize == null || endSize == null || 
            startSize.floatValue() == endSize.floatValue()) {
            return null;
        }

        TextView view = (TextView) endValues.view;
        view.setTextSize(TypedValue.COMPLEX_UNIT_PX, startSize);
        return ObjectAnimator.ofFloat(view, TEXT_SIZE_PROPERTY, startSize, endSize);
    }
}

由于更改TextView的文本大小会导致其布局范围在动画过程中发生变化,因此要使过渡正常工作将比简单地将ChangeBounds过渡投入相同的TransitionSet. 相反,您需要做的是手动测量/布局视图的最终状态SharedElementCallback

我在GitHub 上发布了一个示例项目,说明了这个概念(请注意,该项目定义了两种 Gradle 产品风格......一种使用 Activity Transitions,另一种使用 Fragment Transitions)。

于 2014-11-08T04:15:51.490 回答
4

我使用了 Alex Lockwood 的解决方案并简化了使用(它仅适用于 TextView 的 TextSize),我希望这会有所帮助:

public class Activity2 extends AppCompatActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        setContentView(R.layout.activity2);

        EnterSharedElementTextSizeHandler handler = new EnterSharedElementTextSizeHandler(this);

        handler.addTextViewSizeResource((TextView) findViewById(R.id.timer),
                R.dimen.small_text_size, R.dimen.large_text_size);
    }
}

和 EnterSharedElementTextSizeHandler 类:

public class EnterSharedElementTextSizeHandler extends SharedElementCallback {

    private final TransitionSet mTransitionSet;
    private final Activity mActivity;

    public Map<TextView, Pair<Integer, Integer>> textViewList = new HashMap<>();


    public EnterSharedElementTextSizeHandler(Activity activity) {

        mActivity = activity;

        Transition transitionWindow = activity.getWindow().getSharedElementEnterTransition();

        if (!(transitionWindow instanceof TransitionSet)) {
            mTransitionSet = new TransitionSet();
            mTransitionSet.addTransition(transitionWindow);
        } else {
            mTransitionSet = (TransitionSet) transitionWindow;
        }

        activity.setEnterSharedElementCallback(this);

    }


    public void addTextViewSizeResource(TextView tv, int sizeBegin, int sizeEnd) {

        Resources res = mActivity.getResources();
        addTextView(tv,
                res.getDimensionPixelSize(sizeBegin),
                res.getDimensionPixelSize(sizeEnd));
    }

    public void addTextView(TextView tv, int sizeBegin, int sizeEnd) {

        Transition textSize = new TextSizeTransition();
        textSize.addTarget(tv.getId());
        textSize.addTarget(tv.getText().toString());
        mTransitionSet.addTransition(textSize);

        textViewList.put(tv, new Pair<>(sizeBegin, sizeEnd));
    }

    @Override
    public void onSharedElementStart(List<String> sharedElementNames, List<View> sharedElements, List<View> sharedElementSnapshots) {

        for (View v : sharedElements) {

            if (!textViewList.containsKey(v)) {
                continue;
            }

            ((TextView) v).setTextSize(TypedValue.COMPLEX_UNIT_PX, textViewList.get(v).first);
        }
    }

    @Override
    public void onSharedElementEnd(List<String> sharedElementNames, List<View> sharedElements, List<View> sharedElementSnapshots) {
        for (View v : sharedElements) {

            if (!textViewList.containsKey(v)) {
                continue;
            }

            TextView textView = (TextView) v;

            // Record the TextView's old width/height.
            int oldWidth = textView.getMeasuredWidth();
            int oldHeight = textView.getMeasuredHeight();

            // Setup the TextView's end values.
            textView.setTextSize(TypedValue.COMPLEX_UNIT_PX, textViewList.get(v).second);

            // Re-measure the TextView (since the text size has changed).
            int widthSpec = View.MeasureSpec.makeMeasureSpec(0, View.MeasureSpec.UNSPECIFIED);
            int heightSpec = View.MeasureSpec.makeMeasureSpec(0, View.MeasureSpec.UNSPECIFIED);
            textView.measure(widthSpec, heightSpec);

            // Record the TextView's new width/height.
            int newWidth = textView.getMeasuredWidth();
            int newHeight = textView.getMeasuredHeight();

            // Layout the TextView in the center of its container, accounting for its new width/height.
            int widthDiff = newWidth - oldWidth;
            int heightDiff = newHeight - oldHeight;
            textView.layout(textView.getLeft() - widthDiff / 2, textView.getTop() - heightDiff / 2,
                    textView.getRight() + widthDiff / 2, textView.getBottom() + heightDiff / 2);
        }
    }
}
于 2015-11-25T10:26:50.030 回答
3

这在Google I/O 2016 的一次演讲中有所涉及。您可以在此处找到可以复制到代码中的转换源。如果您的 IDE 抱怨addTarget(TextView.class);需要 API 21,只需删除构造函数并动态添加目标或在 xml 中添加目标。

即(注意这是在 Kotlin 中)

val textResizeTransition = TextResize().addTarget(view.findViewById(R.id.text_view))
于 2017-07-12T17:42:57.273 回答
0

如果您查看ChangeBounds其工作原理,它会在视图的左/右/上/下属性上运行。

我期望的是,您需要在两个活动中使用相同的文本大小,并在您启动的活动中使用scaleXscaleY属性来根据需要修改文本大小。然后,ChangeBoundsChangeTransform您的TransitionSet.

于 2014-10-31T01:16:23.257 回答
0

我对 TransitionAnimation 的解决方案,不是完全在主题上,但很接近,可能需要修改或者只是有人派上用场。

package com.example.android.basictransition

import android.animation.Animator
import android.animation.AnimatorListenerAdapter
import android.animation.ObjectAnimator
import android.animation.PropertyValuesHolder.ofFloat
import android.content.Context
import android.transition.Transition
import android.transition.TransitionValues
import android.util.AttributeSet
import android.view.View
import android.view.ViewGroup

class ScaleTransition : Transition {

    companion object {

        private const val LAYOUT_WIDTH = "ScaleTransition:layout_width"
        private const val LAYOUT_HEIGHT = "ScaleTransition:layout_height"
        private const val POSITION_X = "ScaleTransition:position_x"
        private const val POSITION_Y = "ScaleTransition:position_y"
        private const val SCALE_X = "ScaleTransition:scale_x"
        private const val SCALE_Y = "ScaleTransition:scale_y"

        private val PROPERTIES = arrayOf(
                LAYOUT_WIDTH,
                LAYOUT_HEIGHT,
                POSITION_X,
                POSITION_Y,
                SCALE_X,
                SCALE_Y
        )
    }

    constructor() : super()

    constructor(context: Context, attrs: AttributeSet) : super(context, attrs)

    override fun getTransitionProperties(): Array<String> {
        return PROPERTIES
    }

    override fun captureStartValues(transitionValues: TransitionValues) {
        captureValues(transitionValues)
    }

    override fun captureEndValues(transitionValues: TransitionValues) {
        resetValues(transitionValues.view)
        captureValues(transitionValues)
    }

    private fun captureValues(transitionValues: TransitionValues) = with(transitionValues.view) {
        transitionValues.values[LAYOUT_WIDTH] = width.toFloat()
        transitionValues.values[LAYOUT_HEIGHT] = height.toFloat()
        transitionValues.values[POSITION_X] = x
        transitionValues.values[POSITION_Y] = y
        transitionValues.values[SCALE_X] = scaleX
        transitionValues.values[SCALE_Y] = scaleY
    }

    private fun resetValues(view: View) = with(view) {
        translationX = 0f
        translationY = 0f
        scaleX = 1f
        scaleY = 1f
    }

    override fun createAnimator(
            sceneRoot: ViewGroup,
            start: TransitionValues?,
            end: TransitionValues?
    ): Animator? {
        if (start == null || end == null) {
            return null
        }

        val startWidth = start.values[LAYOUT_WIDTH] as Float
        val endWidth = end.values[LAYOUT_WIDTH] as Float
        val startHeight = start.values[LAYOUT_HEIGHT] as Float
        val endHeight = end.values[LAYOUT_HEIGHT] as Float

        val startX = start.values[POSITION_X] as Float
        val endX = end.values[POSITION_X] as Float
        val startY = start.values[POSITION_Y] as Float
        val endY = end.values[POSITION_Y] as Float

        val startScaleX = start.values[SCALE_X] as Float
        val startScaleY = start.values[SCALE_Y] as Float

        end.view.translationX = (startX - endX) - (endWidth - startWidth) / 2
        end.view.translationY = (startY - endY) - (endHeight - startHeight) / 2

        end.view.scaleX = (startWidth / endWidth) * startScaleX
        end.view.scaleY = (startHeight / endHeight) * startScaleY

        return ObjectAnimator.ofPropertyValuesHolder(end.view,
                ofFloat(View.TRANSLATION_X, 0f),
                ofFloat(View.TRANSLATION_Y, 0f),
                ofFloat(View.SCALE_X, 1f),
                ofFloat(View.SCALE_Y, 1f)).apply {
            addListener(object : AnimatorListenerAdapter() {
                override fun onAnimationEnd(animation: Animator?) {
                    resetValues(start.view)
                    resetValues(end.view)
                }
            })
        }
    }
}
于 2019-07-13T19:58:12.103 回答