从(2)均衡图像我必须创建(3)。
- 原图:http: //i.imgur.com/X5MKF6z.jpg
- 均衡图像:http: //i.imgur.com/oFBVUJp.png
- 均衡和拉伸图像:http: //i.imgur.com/V7jeaRQ.png
使用 OpenCV,我可以使用 equalizeHist() 来进行均衡和拉伸。
因此,如果不使用 OPENCV,我如何从均衡图像中进行拉伸。均衡部分在下面完成。
#include <iostream>
#include <opencv2/highgui/highgui.hpp>
#include <opencv2/imgproc/imgproc.hpp>
#include <opencv/highgui.h>
#include <cstring>
using std::cout;
using std::cin;
using std::endl;
using namespace cv;
void imhist(Mat image, int histogram[])
{
// initialize all intensity values to 0
for (int i = 0; i < 256; i++)
{
histogram[i] = 0;
}
// calculate the no of pixels for each intensity values
for (int y = 0; y < image.rows; y++)
for (int x = 0; x < image.cols; x++)
histogram[(int)image.at<uchar>(y, x)]++;
}
void cumhist(int histogram[], int cumhistogram[])
{
cumhistogram[0] = histogram[0];
for (int i = 1; i < 256; i++)
{
cumhistogram[i] = histogram[i] + cumhistogram[i - 1];
}
}
int main()
{
// Load the image
Mat image = imread("y1.jpg", CV_LOAD_IMAGE_GRAYSCALE);
// Generate the histogram
int histogram[256];
imhist(image, histogram);
// Caluculate the size of image
int size = image.rows * image.cols;
float alpha = 255.0 / size;
// Calculate the probability of each intensity
float PrRk[256];
for (int i = 0; i < 256; i++)
{
PrRk[i] = (double)histogram[i] / size;
}
// Generate cumulative frequency histogram
int cumhistogram[256];
cumhist(histogram, cumhistogram);
// Scale the histogram
int Sk[256];
for (int i = 0; i < 256; i++)
{
Sk[i] = cvRound((double)cumhistogram[i] * alpha);
}
// Generate the equlized image
Mat new_image = image.clone();
for (int y = 0; y < image.rows; y++)
for (int x = 0; x < image.cols; x++)
new_image.at<uchar>(y, x) = saturate_cast<uchar>(Sk[image.at<uchar>(y, x)]);
//////////////////////////////////////////
// // Generate the histogram stretched image
Mat str_image = new_image.clone();
//for (int a = 0; a < str_image.rows; a++)
// for (int b = 0; b < str_image.cols; b++)
// Display the original Image
namedWindow("Original Image");
imshow("Original Image", image);
// Display equilized image
namedWindow("Equalized Image");
imshow("Equalized Image", new_image);
waitKey();
return 0;
}