我昨天发布了我的应用程序,到目前为止售出的单位很少。但我发现排行榜无法正常工作。我只有在完成游戏后才能看到自己的得分。在排行榜更新之前是否存在某种延迟,或者我的实施是否存在问题?如果我让知道如何正确执行的人检查我的实施,我将非常感激。附带说明一下,我已经在 iTunes-connect 上配置了我的排行榜并启用了它。我不确定GKLocalPlayer
是否instance method
loadDefaultLeaderboardIdentifierWithCompletionHandler:^(NSString *leaderboardIdentifier, NSError *error)
是用于加载正确的 leaderboardID 的正确方法。我是否必须在 Xcode 上使用我在 iTunes-connect 上创建的排行榜 ID 手动声明我的排行榜 ID?因为我觉得奇怪的是我从来没有在实际的实现中使用它……我希望尽快修复这个错误,我需要你们的帮助。谢谢。
(void)authenticateLocalPlayer {
GKLocalPlayer *localPlayer = [GKLocalPlayer localPlayer];
localPlayer.authenticateHandler = ^(UIViewController *viewController, NSError *error){
if (viewController != nil) {
[self presentViewController:viewController animated:YES completion:nil];
}
else{
if ([GKLocalPlayer localPlayer].authenticated) {
_gameCenterEnabled = YES;
NSLog(@"authenticated");
// Get the default leaderboard identifier.
[[GKLocalPlayer localPlayer] loadDefaultLeaderboardIdentifierWithCompletionHandler:^(NSString *leaderboardIdentifier, NSError *error) {
if (error != nil) {
NSLog(@"here");
NSLog(@"%@", [error description]);
}
else{
_leaderboardIdentifier = leaderboardIdentifier;
}
}];
}
else{
_gameCenterEnabled = NO;
}
}
};
}
- (void)reportScore:(NSNotification *) notification {
if (_gameCenterEnabled) {
NSDictionary *userInfo = notification.userInfo;
NSNumber *score = [userInfo objectForKey:@"highestScore"];
GKScore *gkscore = [[GKScore alloc]initWithLeaderboardIdentifier:_leaderboardIdentifier];
gkscore.value = [score integerValue];
[GKScore reportScores:@[gkscore] withCompletionHandler:^(NSError *error) {
if (error != nil) {
NSLog(@"%@", [error localizedDescription]);
}
}];
}
}
- (void)showLeaderboard{
GKGameCenterViewController *gcViewController = [[GKGameCenterViewController alloc] init];
gcViewController.gameCenterDelegate = self;
gcViewController.viewState = GKGameCenterViewControllerStateLeaderboards;
gcViewController.leaderboardIdentifier = _leaderboardIdentifier;
[self presentViewController:gcViewController animated:YES completion:nil];
}
- (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController
{
[gameCenterViewController dismissViewControllerAnimated:YES completion:nil];
}