使用我正在绘制的以下代码,DrawingVisual
然后将其渲染为Image
using RenderTargetBitmap
。最后Image
添加到 aCanvas
并显示在屏幕上。
我的问题是方法想要的pixelWidth
andpixelHeight
参数。RenderTargetBitmap
我应该赋予它什么价值?我注意到,如果我给它较低的数字,则不会渲染图像的部分。我应该根据什么来选择这些?我在下面的代码中给了它 1000。
public class ModelBeamSectionNamesInPlan : Image
{
private readonly VisualCollection _visuals;
public ModelBeamSectionNamesInPlan(BaseWorkspace space)
{
var typeface = Settings.BeamTextTypeface;
var cultureinfo = Settings.CultureInfo;
var flowdirection = Settings.FlowDirection;
var beamtextsize = Settings.BeamTextSize;
var beamtextcolor = Settings.InPlanBeamTextColor;
beamtextcolor.Freeze();
const double scale = 0.6;
var drawingVisual = new DrawingVisual();
using (var dc = drawingVisual.RenderOpen())
{
foreach (var beam in Building.ModelBeamsInTheElevation)
{
var text = beam.Section.Id;
var ft = new FormattedText(text, cultureinfo, flowdirection,
typeface, beamtextsize, beamtextcolor,
null, TextFormattingMode.Display)
{
TextAlignment = TextAlignment.Center
};
// Draw Text
dc.DrawText(ft, space.FlipYAxis(x, y));
}
}
var bmp = new RenderTargetBitmap(1000, 1000, 120, 96, PixelFormats.Pbgra32);
bmp.Render(drawingVisual);
Source = bmp;
}
}