我为室内定位编写了一个定位器应用程序。我使用 TMX 文件来渲染我的楼层地图并使用 AndEngine 加载它们。问题是程序没有正确显示 TMX 文件。
这是原始文件:
这是我的应用程序显示的内容:
我怎样才能解决这个问题?这是代码:
public class TiledViewer extends SimpleBaseGameActivity implements
IOnSceneTouchListener, IScrollDetectorListener,
IPinchZoomDetectorListener {
private static final int CAMERA_WIDTH = 480;
private static final int CAMERA_HEIGHT = 320;
private SmoothCamera camera;
private TMXTiledMap mTMXTiledMap;
private SurfaceScrollDetector mScrollDetector;
private PinchZoomDetector mPinchZoomDetector;
private float mPinchZoomStartedCameraZoomFactor;
@Override
public EngineOptions onCreateEngineOptions() {
this.camera = new SmoothCamera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT, 400,
400, 10f);
final CroppedResolutionPolicy canvasSurface = new CroppedResolutionPolicy(
CAMERA_WIDTH, CAMERA_HEIGHT);
EngineOptions engineOptions = new EngineOptions(true,
ScreenOrientation.PORTRAIT_FIXED, canvasSurface, this.camera);
if (MultiTouch.isSupported(this)) {
if (MultiTouch.isSupportedDistinct(this)) {
Toast.makeText(
this,
"MultiTouch detected --> Both controls will work properly!",
Toast.LENGTH_SHORT).show();
} else {
Toast.makeText(
this,
"MultiTouch detected, but your device has problems distinguishing between fingers.\n\nControls are placed at different vertical locations.",
Toast.LENGTH_LONG).show();
}
} else {
Toast.makeText(
this,
"Sorry your device does NOT support MultiTouch!\n\n(Falling back to SingleTouch.)\n\nControls are placed at different vertical locations.",
Toast.LENGTH_LONG).show();
}
return engineOptions;
}
@Override
public void onCreateResources() {
BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/");
}
@Override
public Scene onCreateScene() {
this.mEngine.registerUpdateHandler(new FPSLogger());
final Scene scene = new Scene();
scene.setOnAreaTouchTraversalFrontToBack();
this.mScrollDetector = new SurfaceScrollDetector(this);
this.mPinchZoomDetector = new PinchZoomDetector(this);
scene.setOnSceneTouchListener(this);
scene.setTouchAreaBindingOnActionDownEnabled(true);
try {
final TMXLoader tmxLoader = new TMXLoader(this.getAssets(),
this.mEngine.getTextureManager(), TextureOptions.DEFAULT,
this.getVertexBufferObjectManager(),
new ITMXTilePropertiesListener() {
@Override
public void onTMXTileWithPropertiesCreated(
final TMXTiledMap pTMXTiledMap,
final TMXLayer pTMXLayer,
final TMXTile pTMXTile,
final TMXProperties<TMXTileProperty> pTMXTileProperties) {
}
});
this.mTMXTiledMap = tmxLoader.loadFromAsset("tmx/m03.tmx");
} catch (final TMXLoadException e) {
Debug.e(e);
}
final TMXLayer tmxLayer = this.mTMXTiledMap.getTMXLayers().get(0);
scene.attachChild(tmxLayer);
this.camera.setBounds(0, 0, tmxLayer.getHeight(), tmxLayer.getWidth());
this.camera.setBoundsEnabled(true);
return scene;
}
@Override
public void onScrollStarted(final ScrollDetector pScollDetector,
final int pPointerID, final float pDistanceX, final float pDistanceY) {
final float zoomFactor = this.camera.getZoomFactor();
this.camera.offsetCenter(-pDistanceX / zoomFactor, -pDistanceY
/ zoomFactor);
}
@Override
public void onScroll(final ScrollDetector pScollDetector,
final int pPointerID, final float pDistanceX, final float pDistanceY) {
final float zoomFactor = this.camera.getZoomFactor();
this.camera.offsetCenter(-pDistanceX / zoomFactor, -pDistanceY
/ zoomFactor);
}
@Override
public void onScrollFinished(final ScrollDetector pScollDetector,
final int pPointerID, final float pDistanceX, final float pDistanceY) {
final float zoomFactor = this.camera.getZoomFactor();
this.camera.offsetCenter(-pDistanceX / zoomFactor, -pDistanceY
/ zoomFactor);
}
@Override
public void onPinchZoomStarted(final PinchZoomDetector pPinchZoomDetector,
final TouchEvent pTouchEvent) {
this.mPinchZoomStartedCameraZoomFactor = this.camera.getZoomFactor();
}
@Override
public void onPinchZoom(final PinchZoomDetector pPinchZoomDetector,
final TouchEvent pTouchEvent, final float pZoomFactor) {
this.camera.setZoomFactor(this.mPinchZoomStartedCameraZoomFactor
* pZoomFactor);
}
@Override
public void onPinchZoomFinished(final PinchZoomDetector pPinchZoomDetector,
final TouchEvent pTouchEvent, final float pZoomFactor) {
this.camera.setZoomFactor(this.mPinchZoomStartedCameraZoomFactor
* pZoomFactor);
}
@Override
public boolean onSceneTouchEvent(final Scene pScene,
final TouchEvent pSceneTouchEvent) {
this.mPinchZoomDetector.onTouchEvent(pSceneTouchEvent);
if (this.mPinchZoomDetector.isZooming()) {
this.mScrollDetector.setEnabled(false);
} else {
if (pSceneTouchEvent.isActionDown()) {
this.mScrollDetector.setEnabled(true);
}
this.mScrollDetector.onTouchEvent(pSceneTouchEvent);
}
return true;
}
}