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现在废弃的 Pixel Bender 有替代品吗?一个框架,我可以专注于编写核心逻辑的脚本,而不必担心图像 I/O、GUI 或低级着色器代码。基于 GPU 的解决方案将是最好的,因为我想用它来计算繁重的任务,比如 CPU 太慢的距离场生成。