I'm fairly new to developing with apple and everything and I just recently got into spritebuilder (or formerly known cocosbuilder) There is this problem that is just boggling my mind.
From this line in XCode:
[_bird runAction:[CCSequence actions:bird_floatAnimation,nil];
when I type CCSequence
just about anywhere I get unknown reciever ccsequence, did you mean ccbsequence?
same thing with CCRepeatForever
. Funny thing is that I can use CCActionMoveTo
and CCActionMoveBy
and run it and it works fine.
So what happened? This is driving me insane. I am using SpriteBuilder 1.0 with Cocos2d v3.