使用时总是崩溃UIKit Dynamics
。并非每次代码运行时都会发生这种情况,但会经常发生。有没有人遇到过这个?
Assertion failed: (a.x >= 0.0f && a.y >= 0.0f),
function SolveVelocityConstraints, file
/SourceCache/PhysicsKit/PhysicsKit-
4.6/PhysicsKit/Box2D/Dynamics/Contacts/b2ContactSolver.cpp, line 422.
这是生成错误的代码。我猜它与碰撞边界有关。
UIDynamicAnimator *animator =
[[UIDynamicAnimator alloc] initWithReferenceView:self];
UIGravityBehavior *gravityBehavior =
[[UIGravityBehavior alloc] initWithItems:@[self.rewardButton]];
gravityBehavior.gravityDirection = CGVectorMake(0.0, 1.0);
gravityBehavior.magnitude = 1.0f;
UICollisionBehavior* collisionBehavior =
[[UICollisionBehavior alloc] initWithItems:@[self.rewardButton,
self.processingView]];
collisionBehavior.collisionDelegate = self;
UIEdgeInsets insets = UIEdgeInsetsMake(-700, 60, 200, 60);
[collisionBehavior setTranslatesReferenceBoundsIntoBoundaryWithInsets:insets];
UIDynamicItemBehavior* propertiesBehavior =
[[UIDynamicItemBehavior alloc] initWithItems:@[self.rewardButton]];
float elasticity = arc4random() % 4 * 0.1 + 0.1f;
propertiesBehavior.elasticity = elasticity;
[animator addBehavior:propertiesBehavior];
[animator addBehavior:gravityBehavior];
[animator addBehavior:collisionBehavior];
self.animator = animator;