import pygame, sys
from pygame.locals import *
pygame.init()
size = width, height = 480,320
screen = pygame.display.set_mode(size)
r = 0
bif = pygame.image.load("map5.png")
pygame.display.set_caption("Pygame 2D RPG !")
x,y=0,0
movex, movey=0,0
character="boy.png"
player=pygame.image.load(character).convert_alpha()
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
if event.type==KEYDOWN:
if event.key==K_a:
movex=-1
elif event.key==K_d:
movex=+1
elif event.key==K_w:
movey=-1
elif event.key==K_s:
movey=+1
if event.type==KEYUP:
if event.key==K_a:
movex=0
elif event.key==K_d:
movex=0
elif event.key==K_w:
movey=0
elif event.key==K_s:
movey=0
x+=movex
y+=movey
screen.fill((r,0,0))
screen.blit(bif,(0,0))
screen.blit(player,(x,y))
pygame.display.flip()
一切都很好,除了我想知道我到底是如何将相机移动到玩家去的地方抱歉,我无法向您显示地图文件,因为您无法向其中添加图像。但是感谢您的时间
地图在这里:https ://dl.dropboxusercontent.com/u/110087275/2d%20pygame/map5.png 最后代码在这里:https ://dl.dropboxusercontent.com/u/110087275/2d%20pygame /2d_pygame.py
再次感谢您的时间和精力!!!!!!!