我想在我的应用程序中使用 GIF 动画。
我怎样才能做到这一点?我看过这个教程,但我没有得到任何具体的解决方案。
XML 代码
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:orientation="vertical"
android:layout_height="match_parent"
<TextView
android:id="@+id/textView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:textColor="#ACC437"
android:textStyle="bold"
android:text="WelCome To This Blog"
android:textAppearance="?android:attr/textAppearanceLarge" />
<com.androidqa.AnimationView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
/>
</LinearLayout>
查看课程
public class AnimationView extends View {
private Movie mMovie;
private long mMovieStart;
private static final boolean DECODE_STREAM = true;
private static byte[] streamToBytes(InputStream is) {
ByteArrayOutputStream os = new ByteArrayOutputStream(1024);
byte[] buffer = new byte[1024];
int len;
try {
while ((len = is.read(buffer)) >= 0) {
os.write(buffer, 0, len);
}
} catch (java.io.IOException e) {
}
return os.toByteArray();
}
public AnimationView(Context context,AttributeSet attrs) {
super(context,attrs);
setFocusable(true);
java.io.InputStream is;
// YOUR GIF IMAGE Here
is = context.getResources().openRawResource(R.drawable.th_welcome);
if (DECODE_STREAM) {
mMovie = Movie.decodeStream(is);
} else {
byte[] array = streamToBytes(is);
mMovie = Movie.decodeByteArray(array, 0, array.length);
}
}
@Override
public void onDraw(Canvas canvas) {
long now = android.os.SystemClock.uptimeMillis();
if (mMovieStart == 0) { // first time
mMovieStart = now;
}
if (mMovie != null) {
int dur = mMovie.duration();
if (dur == 0) {
dur = 3000;
}
int relTime = (int) ((now - mMovieStart) % dur);
Log.d("", "real time :: " +relTime);
mMovie.setTime(relTime);
mMovie.draw(canvas, getWidth() - 200, getHeight()-200);
invalidate();
}
}
}