我按照在线教程绘制了一个子类 UIView。本教程显示了一个白色背景的 UIView,我通过简单地更改超级的 bg 颜色来解决这个问题。问题是,当触摸结束时,背景不会保持清晰。我不知道。我只是尝试将填充颜色设置为 [uicolor clearcolor];不成功。这是我正在使用的代码:
@implementation CachedLIView
{
UIBezierPath *path;
UIImage *incrementalImage; // (1)
}
- (id)initWithCoder:(NSCoder *)aDecoder
{
if (self = [super initWithCoder:aDecoder])
{
[self setMultipleTouchEnabled:NO];
[self setBackgroundColor:[UIColor whiteColor]];
path = [UIBezierPath bezierPath];
[path setLineWidth:2.0];
}
return self;
}
- (void)drawRect:(CGRect)rect
{
[incrementalImage drawInRect:rect]; // (3)
[path stroke];
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [touches anyObject];
CGPoint p = [touch locationInView:self];
[path moveToPoint:p];
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [touches anyObject];
CGPoint p = [touch locationInView:self];
[path addLineToPoint:p];
[self setNeedsDisplay];
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event // (2)
{
UITouch *touch = [touches anyObject];
CGPoint p = [touch locationInView:self];
[path addLineToPoint:p];
[self drawBitmap]; // (3)
[self setNeedsDisplay];
[path removeAllPoints]; //(4)
}
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
{
[self touchesEnded:touches withEvent:event];
}
- (void)drawBitmap // (3)
{
UIGraphicsBeginImageContextWithOptions(self.bounds.size, NO, 0.0);
[[UIColor blackColor] setStroke];
if (!incrementalImage) // first draw; paint background white by ...
{
UIBezierPath *rectpath = [UIBezierPath bezierPathWithRect:self.bounds]; // enclosing bitmap by a rectangle defined by another UIBezierPath object
[[UIColor clearColor] setFill];
[rectpath fill]; // filling it with white
}
[incrementalImage drawAtPoint:CGPointZero];
[path stroke];
incrementalImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
}