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我有一个带有 Texture2D 的球体。我有一台相机可以观察球体。我有一个脚本,它返回我用鼠标单击的坐标。
是否可以在鼠标单击时旋转球体对象,以便坐标是相机所看到的?
我也在 UnityAnswers 上问过。这是解决方案http://answers.unity3d.com/questions/561417/rotate-sphere-based-on-texture-coordinates.html