我有下面给出的程序,我能够完成对某个点的分配,除了添加一个菜单选项,如果给定列表正在增加或减少,则返回真/假例如,对于包含 head-() (11) (8) (15) (3),isIncreasing() 应该返回 false。但是,在处理包含 head- () (7) (9) (15) 的列表时,它会返回 true。
我将如何查看列表并告诉程序比较值并做出决定
赋值告诉我们这个新操作应该有签名:
布尔列表::isIncreasing() 常量;
列表.H
#ifndef LIST_H
#define LIST_H
#include <iostream>
#include "ListNode.h"
#include "ListIterator.h"
namespace cs20 {
template <class Object>
class List {
public:
List();
List( const List& rhs );
~List();
bool isEmpty() const;
void makeEmpty();
ListIterator<Object> zeroth() const;
ListIterator<Object> first() const;
void insert( const Object& data,
const ListIterator<Object> &iter );
void insert( const Object& data );
ListIterator<Object> findPrevious( const Object& data ) const;
void remove( const Object& data );
const List& operator =( const List& rhs );
private:
ListNode<Object> * head;
};
}
#endif
列表.CPP
#ifndef LIST_CPP
#define LIST_CPP
#include "List.h"
namespace cs20 {
template <class Object>
List<Object>::List() {
head = new ListNode<Object>;
}
template <class Object>
List<Object>::List( const List<Object>& rhs ) {
head = new ListNode<Object>;
*this = rhs;
}
template <class Object>
List<Object>::~List() {
makeEmpty();
delete head;
}
template <class Object>
bool List<Object>::isEmpty() const {
return( head->nextIsNull() );
}
template <class Object>
void List<Object>::makeEmpty() {
while (!isEmpty()) {
remove( first().retrieve() );
}
}
template <class Object>
ListIterator<Object> List<Object>::zeroth() const {
return( ListIterator<Object>( head ) );
}
template <class Object>
ListIterator<Object> List<Object>::first() const {
return( ListIterator<Object>( head->getNext() ) );
}
template <class Object>
void List<Object>::insert( const Object& data,
const ListIterator<Object> &iter ) {
if (iter.isValid()) {
ListNode<Object>* newnode = new ListNode<Object>( data, iter.current->getNext() );
iter.current->setNext( newnode );
}
}
template <class Object>
void List<Object>::insert( const Object& data ) {
// insert after the header node
ListNode<Object>* newnode = new ListNode<Object>( data, head->getNext() );
head->setNext( newnode );
}
template <class Object>
ListIterator<Object> List<Object>::findPrevious( const Object& data ) const {
ListNode<Object>* node = head;
while( node->getNext() != NULL && node->getNext()->getElement() != data ) {
node = node->getNext();
}
if (node->getNext() == NULL) {
node = NULL;
}
return ListIterator<Object>( node );
}
template <class Object>
void List<Object>::remove( const Object& data ) {
ListIterator<Object> iter = findPrevious( data );
if (iter.isValid()) {
ListNode<Object>* node = findPrevious( data ).current;
if (node->getNext() != NULL) {
ListNode<Object> *oldNode = node->getNext();
node->setNext( node->getNext()->getNext() ); // Skip oldNode
delete oldNode;
}
}
}
// Deep copy of linked list
template <class Object>
const List<Object>& List<Object>::operator =( const List<Object>& rhs ) {
if (this != &rhs) {
makeEmpty();
ListIterator<Object> rightiter = rhs.first( );
ListIterator<Object> myiterator = zeroth();
while( rightiter.isValid() ) {
insert( rightiter.retrieve(), myiterator );
rightiter.advance();
myiterator.advance();
}
}
return( *this );
}
}
#endif
实现列表菜单.CPP
// Menu.cpp : 定义控制台应用程序的入口点。//
#include <iostream>
#include "List.h"
#include "ListNode.h"
#include "ListIterator.h"
#include "List.cpp"
#include "ListNode.cpp"
#include "ListIterator.cpp"
using namespace std;
using namespace cs20;
enum CHOICE {MAKEEMPTY, REMOVE, ISEMPTY, FINDPREVIOUS, INSERT, QUIT, PRINT };
CHOICE menu();
void printList( const List<int>& l );
int main(int argc, char* argv[]) {
int value;
List<int> list;
ListIterator<int> iter;
CHOICE choice;
do {
choice = menu();
switch( choice ) {
case MAKEEMPTY:
list.makeEmpty();
break;
case ISEMPTY:
if (list.isEmpty()) {
cout << "list is empty" << endl;
}
else {
cout << "list is not empty" << endl;
}
break;
case REMOVE:
cout << "Please provide int to remove: ";
cin >> value;
list.remove( value );
break;
case INSERT:
cout << "Please provide int to insert: ";
cin >> value;
list.insert( value );
break;
case FINDPREVIOUS:
cout << "Please provide int to find: ";
cin >> value;
iter = list.findPrevious( value );
if (iter.isValid()) {
cout << "previous element = " << iter.retrieve() << endl;
}
else {
cout << "data element was not found!" << endl;
}
break;
case PRINT:
printList( list );
break;
case QUIT:
break;
}
} while (choice != QUIT);
return( 0 );
}
int sample() {
cout << "Forming Lists" << endl;
int one = 1, two = 2;
List<int> l1 = List<int>();
List<int> l2 = List<int>();
l1.insert( one );
l1.insert( two );
cout << "print l1" << endl;
printList( l1 );
cout << "l2 = l1" << endl;
l2 = l1;
cout << "print l2" << endl;
printList( l2 );
cout << "l1.remove(one)" << endl;
l1.remove( one );
cout << "print l1" << endl;
printList( l1 );
cout << "print l2" << endl;
printList( l2 );
cout << "findPrevious 1 in l2" << endl;
ListIterator<int> iter = l2.findPrevious( one );
if (iter.isValid()) {
cout << "--iter valid" << endl;
cout << iter.retrieve() << endl;
}
else {
cout << "--iter not valid" << endl;
}
cout << "findPrevious 2 in l2" << endl;
iter = l2.findPrevious( two );
if (iter.isValid()) {
cout << "--iter valid" << endl;
cout << iter.retrieve() << endl;
}
else {
cout << "--iter not valid" << endl;
}
cout << "findPrevious 1 in l1" << endl;
iter = l1.findPrevious( one );
if (iter.isValid()) {
cout << "--iter valid" << endl;
cout << iter.retrieve() << endl;
}
else {
cout << "--iter not valid" << endl;
}
cout << "findPrevious 2 in l1" << endl;
iter = l1.findPrevious( two );
if (iter.isValid()) {
cout << "--iter valid" << endl;
cout << iter.retrieve() << endl;
}
else {
cout << "--iter not valid" << endl;
}
cout << "print l1" << endl;
printList( l1 );
// you can remove whatever you want, whether it exists or not
cout << "l1.remove(one)" << endl;
l1.remove( one );
cout << "print l1" << endl;
printList( l1 );
return( 0 );
}
void printList( const List<int>& l ) {
if (l.isEmpty())
cout << "Empty list" << endl;
else {
ListIterator<int> iter = l.first();
while (iter.isValid()) {
cout << iter.retrieve() << " -> ";
iter.advance();
}
cout << "NULL";
cout << endl;
}
}
CHOICE menu() {
char choice;
CHOICE result;
cout << "(M)akeEmpty I(s)Empty (R)emove (I)nsert (F)indPrevious (P)rint (Q)uit: " << endl;
cin >> choice;
switch( choice ) {
case 'M':
case 'm':
result = MAKEEMPTY;
break;
case 'S':
case 's':
result = ISEMPTY;
break;
case 'R':
case 'r':
result = REMOVE;
break;
case 'I':
case 'i':
result = INSERT;
break;
case 'F':
case 'f':
result = FINDPREVIOUS;
break;
case 'Q':
case 'q':
result = QUIT;
break;
case 'P':
case 'p':
result = PRINT;
break;
}
return( result );
}