我终于将 LuaBind 配置为与我的 C++ 项目一起使用。我最近发现 Tiled 地图编辑器可以选择将文件导出为 .lua,所以我想尝试一下。我将围绕下面粘贴的代码包装什么代码以使其与我的 C++ RPG 项目一起使用?
return {
version = "1.1",
luaversion = "5.1",
orientation = "orthogonal",
width = 24,
height = 20,
tilewidth = 16,
tileheight = 16,
properties = {},
tilesets = {
{
name = "PALLET TOWN",
firstgid = 1,
tilewidth = 16,
tileheight = 16,
spacing = 0,
margin = 0,
image = "PALLET TOWN.bmp",
imagewidth = 384,
imageheight = 320,
properties = {},
tiles = {}
}
},
layers = {
{
type = "tilelayer",
name = "Tile Layer 1",
x = 0,
y = 0,
width = 24,
height = 20,
visible = true,
opacity = 1,
properties = {},
encoding = "lua",
data = {
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24,
25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48,
49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96,
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121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144,
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169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192,
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457, 458, 459, 460, 461, 462, 463, 464, 465, 466, 467, 468, 469, 470, 471, 472, 473, 474, 475, 476, 477, 478, 479, 480
}
}
}
}