呃,我很抱歉 MadProgrammer 但我无法让 KeyBinding 以我想要的方式工作:(。但我会继续看更多的教程,直到我弄明白为止。现在虽然我卡住了到 KeyListener 并且它可以工作。但是现在我遇到了一个问题,p.move();实际上并没有移动播放器。除了p.move();之外,我输入的所有其他代码都可以正常工作。我可能不应该问这么多问题,所以如果你想让我停止就这么说,但是整个 SO 社区真的很好。再次,我将发布代码。
主类:
import javax.swing.*;
public class Game extends JFrame{
public static void main(String[] args){
new Game();
}
public Game(){
add(new Board());
setTitle("Hi mom");
setSize(555,330);
setResizable(false);
setLocationRelativeTo(null);
setDefaultCloseOperation(3);
setVisible(true);
}
}
板级:
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class Board extends JPanel implements ActionListener {
Image background;
Player p;
boolean moving;
public Board() {
setFocusable(true);
requestFocus();
addKeyListener(new KeyInputEvents());
Timer timer = new Timer(25, this);
timer.start();
ImageIcon img = new ImageIcon(getClass().getResource("images/map.png"));
background = img.getImage();
p = new Player();
}
public void paint(Graphics g) {
g.drawImage(background, 0, 0, null);
g.drawImage(p.getPlayer(), p.getX(), p.getY(), null);
}
public void actionPerformed(ActionEvent e) {
repaint();
}
public JPanel getBoard(){
return this;
}
)
播放器类(这可能是出错的地方):
import javax.swing.*;
import java.awt.*;
public class Player{
int x = 30;
int y = 187;
Image player;
public Player(){
ImageIcon img = new ImageIcon(getClass().getResource("images/player.png"));
player = img.getImage();
}
public Image getPlayer(){
return player;
}
public void move(int x, int y){
this.x += x;
this.y += y;
}
public int getX(){
return x;
}
public int getY(){
return y;
}
)
键输入事件类:
import java.awt.event.*;
import javax.swing.*;
public class KeyInputEvents extends KeyAdapter implements ActionListener{
int k;
boolean moving = true;
Player p = new Player();
public KeyInputEvents(){
Timer timer = new Timer(25,this);
timer.start();
}
public void keyPressed(KeyEvent e){
k = e.getKeyCode();
moving = true;
}
public void keyReleased(KeyEvent e){
moving = false;
}
public void actionPerformed(ActionEvent e) {
if(k == 'D' && moving == true){p.move(5,0);}
if(k == 'A' && moving == true){p.move(-5,0);}
}
}