我目前正在尝试使用此算法对波形文件进行音高转换
https://sites.google.com/site/mikescoderama/pitch-shifting
这是我使用上述实现的代码,但没有运气。输出的波形文件似乎已损坏或无效。
代码很简单,除了音高偏移算法:)
- 它加载一个波形文件,读取波形文件数据并将其放入 byte[] 数组中。
- 然后它将字节数据“标准化”为 -1.0f 到 1.0f 格式(根据音高移位算法的创建者的要求)。
- 它应用音高移位算法,然后将标准化数据转换回 bytes[] 数组。
- 最后保存一个与原始波形文件具有相同标题和音高偏移数据的波形文件。
我错过了什么吗?
static void Main(string[] args)
{
// Read the wave file data bytes
byte[] waveheader = null;
byte[] wavedata = null;
using (BinaryReader reader = new BinaryReader(File.OpenRead("sound.wav")))
{
// Read first 44 bytes (header);
waveheader= reader.ReadBytes(44);
// Read data
wavedata = reader.ReadBytes((int)reader.BaseStream.Length - 44);
}
short nChannels = BitConverter.ToInt16(waveheader, 22);
int sampleRate = BitConverter.ToInt32(waveheader, 24);
short bitRate = BitConverter.ToInt16(waveheader, 34);
// Normalized data store. Store values in the format -1.0 to 1.0
float[] in_data = new float[wavedata.Length / 2];
// Normalize wave data into -1.0 to 1.0 values
using(BinaryReader reader = new BinaryReader(new MemoryStream(wavedata)))
{
for (int i = 0; i < in_data.Length; i++)
{
if(bitRate == 16)
in_data[i] = reader.ReadInt16() / 32768f;
if (bitRate == 8)
in_data[i] = (reader.ReadByte() - 128) / 128f;
}
}
//PitchShifter.PitchShift(1f, in_data.Length, (long)1024, (long)32, sampleRate, in_data);
// Backup wave data
byte[] copydata = new byte[wavedata.Length];
Array.Copy(wavedata, copydata, wavedata.Length);
// Revert data to byte format
Array.Clear(wavedata, 0, wavedata.Length);
using (BinaryWriter writer = new BinaryWriter(new MemoryStream(wavedata)))
{
for (int i = 0; i < in_data.Length; i++)
{
if(bitRate == 16)
writer.Write((short)(in_data[i] * 32768f));
if (bitRate == 8)
writer.Write((byte)((in_data[i] * 128f) + 128));
}
}
// Compare new wavedata with copydata
if (wavedata.SequenceEqual(copydata))
{
Console.WriteLine("Data has no changes");
}
else
{
Console.WriteLine("Data has changed!");
}
// Save modified wavedata
string targetFilePath = "sound_low.wav";
if (File.Exists(targetFilePath))
File.Delete(targetFilePath);
using (BinaryWriter writer = new BinaryWriter(File.OpenWrite(targetFilePath)))
{
writer.Write(waveheader);
writer.Write(wavedata);
}
Console.ReadLine();
}